Player Matchup

King Arthur
King Arthur
DrakonSlav
King Arthur
Level 18
God Stats
12W - 4L
1,521 SR
Queue Stats
131W - 78L
1,876 Elo+
Party 1
Izanami
Izanami
Kainonator96
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 130L
1,484 Elo+
Solo
Zeus
Zeus
KingALLo_o
Zeus
Level 18
God Stats
88W - 66L
1,677 SR
Queue Stats
105W - 82L
1,592 Elo+
Party 1
Neith
Neith
lSl_l18l
Neith
Level 15
God Stats
53W - 45L
1,583 SR
Queue Stats
57W - 51L
1,503 Elo+
Party 1
Ares
Ares
mr_KingALL
Ares
Level 69
God Stats
10W - 9L
1,416 SR
Queue Stats
205W - 180L
1,580 Elo+
Party 1
Team Averages
Level 29
1,540 SR
1,607 Elo+

VS

Team Averages
Level 26
1,615 SR
1,680 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Adri_pes
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,784 Elo+
Solo
Baron Samedi
Baron Samedi
Andruzhka
Baron Samedi
Level 11
God Stats
42W - 24L
1,860 SR
Queue Stats
79W - 71L
1,733 Elo+
Solo
Bellona
Bellona
Geldzocker407
Bellona
Level 2
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Loki
Loki
Zenchux
Loki
Level 61
God Stats
0W - 1L
1,515 SR
Queue Stats
12W - 14L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrakonSlav
King Arthur
19
14 / 1 / 15
13,948
1,395
28,041
18,808
19,692
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Kainonator96
Izanami
17
4 / 3 / 11
10,442
1,044
13,050
9,301
2,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 4 / 11
10,597
1,060
11,098
11,423
4,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
lSl_l18l
Neith
16
5 / 3 / 13
10,351
1,035
6,259
5,340
2,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 16
10,309
1,031
11,678
9,333
8,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 4 / 4
10,357
1,036
9,969
14,918
6,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Adri_pes
Kukulkan
15
0 / 4 / 8
8,923
892
7,570
10,393
4,131
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Andruzhka
Baron Samedi
15
1 / 6 / 7
9,120
912
6,254
12,199
8,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
2 / 12 / 9
10,277
1,028
11,954
22,187
13,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Zenchux
Loki
16
7 / 7 / 5
11,047
1,105
12,816
15,051
5,763
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
33
Kills
13
13
Deaths
33
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
4
1.25
L
Kukulkan
Adri_pes
Kukulkan
0
4
8
1
L
Baron Samedi
Andruzhka
Baron Samedi
1
6
7
0.75
W
King Arthur
DrakonSlav
King Arthur
14
1
15
21.5
L
Bellona
2
12
9
0.54
W
Izanami
Kainonator96
Izanami
4
3
11
3.17
W
7
4
11
3.13
L
Loki
Zenchux
Loki
7
7
5
1.36
W
Neith
lSl_l18l
Neith
5
3
13
3.83
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,126
Damage
48,563
54,205
Taken
74,748
36,692
Mitigated
38,202
9,499
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,969
5,935
0
2,763
14,918
6,259
0
1,837
12,697
0
31,987
L
Kukulkan
Adri_pes
Kukulkan
7,570
1,203
0
245
10,393
4,131
0
2,214
8,179
20,096
0
L
Baron Samedi
Andruzhka
Baron Samedi
6,254
530
2,036
2,007
12,199
8,790
0
5,026
7,068
14,888
0
W
King Arthur
DrakonSlav
King Arthur
28,041
5,599
0
6,010
18,808
19,692
0
3,921
14,887
584
63,361
L
Bellona
11,954
5,399
0
140
22,187
13,259
0
8,287
13,714
0
29,031
W
Izanami
Kainonator96
Izanami
13,050
10,621
219
1,597
9,301
2,669
0
2,253
7,048
0
24,507
W
11,098
162
0
606
11,423
4,228
0
3,550
7,873
23,662
0
L
Loki
Zenchux
Loki
12,816
7,421
944
631
15,051
5,763
0
5,988
9,063
0
23,609
W
Neith
lSl_l18l
Neith
6,259
3,908
0
47
5,340
2,049
0
1,164
4,176
0
15,550
W
11,678
235
510
510
9,333
8,054
0
2,936
6,397
16,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,647
Gold Earned
49,724
161
Minions Killed
165
9
Camps Cleared
4
911,020
Distance Traveled
869,113
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,357
1,036
58
6
4
164,412
0
L
Kukulkan
8,923
892
28
3
0
162,752
1
L
Baron Samedi
9,120
912
23
2
0
158,624
3
W
King Arthur
13,948
1,395
83
8
4
198,408
0
L
Bellona
10,277
1,028
24
2
0
185,617
0
W
Izanami
10,442
1,044
19
2
2
171,745
0
W
Zeus
10,597
1,060
29
3
2
161,152
0
L
Loki
11,047
1,105
32
3
0
197,708
1
W
Neith
10,351
1,035
17
2
0
175,914
0
W
Ares
10,309
1,031
13
1
1
203,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role