Player Matchup

Chiron
Chiron
Silver II
Zeldarudy
Chiron
Silver II
Level 89
God Stats
6W - 9L
1,580 SR
Queue Stats
676W - 634L
1,134 MMR
Party 1
Persephone
Persephone
Silver I
jo876jo
Persephone
Silver I
Level 90
God Stats
433W - 372L
1,564 SR
Queue Stats
1,001W - 1,034L
1,218 MMR
Party 1
Khepri
Khepri
Silver IV
uwillbkill-Qc
Khepri
Silver IV
Level 152
God Stats
26W - 20L
1,950 SR
Queue Stats
243W - 240L
1,436 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,698 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,431 SR
1,309 MMR
Ymir
Ymir
Gold IV
Danguhtang
Ymir
Gold IV
Level 102
God Stats
1W - 1L
1,226 SR
Queue Stats
5W - 1L
1,457 MMR
Party 2
Neith
Neith
Gold V
Frytime215
Neith
Gold V
Level 145
God Stats
4W - 4L
1,566 SR
Queue Stats
54W - 33L
1,290 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
SPLIFF N RUM
Ao Kuang
Silver III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 159L
1,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Zeldarudy
Chiron
15
3 / 5 / 4
15,738
562
15,888
15,695
5,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
jo876jo
Persephone
16
4 / 1 / 3
16,810
600
26,928
13,018
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 5
16,414
586
5,751
23,751
24,033
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnubisOdinKumbhakarnaBacchus

VS

Bans
ChaacHeraSkadiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
15,361
549
7,252
19,808
24,548
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
8 / 1 / 3
18,358
656
26,878
19,860
7,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SPLIFF N RUM
Ao Kuang
16
3 / 5 / 5
16,529
590
9,550
22,378
14,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
12
11
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Neith
8
1
3
9.5
W
Ao Kuang
SPLIFF N RUM
Ao Kuang
3
5
5
1.1
L
Chiron
Zeldarudy
Chiron
3
5
4
1
L
Persephone
jo876jo
Persephone
4
1
3
5.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
43,680
52,464
Taken
62,046
33,881
Mitigated
46,600
14,682
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,252
302
2,328
4,073
19,808
24,548
36
10,963
8,845
26,738
0
W
Neith
26,878
11,226
0
9,142
19,860
7,731
2,705
12,661
7,199
0
166,641
W
Ao Kuang
SPLIFF N RUM
Ao Kuang
9,550
1,784
0
8,082
22,378
14,321
519
9,457
12,921
72,056
0
L
Chiron
Zeldarudy
Chiron
15,888
7,886
1,672
5,376
15,695
5,441
812
5,722
9,907
0
71,229
L
Persephone
jo876jo
Persephone
26,928
610
1,145
2,219
13,018
4,407
365
5,472
7,546
97,075
0
L
5,751
262
1,085
3,185
23,751
24,033
250
5,893
17,858
29,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
50,248
276
Minions Killed
367
0
Camps Cleared
0
1,480,050
Distance Traveled
1,500,363
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,361
549
35
1
0
512,291
2
W
Neith
18,358
656
253
9
0
484,497
1
W
Ao Kuang
16,529
590
79
3
0
503,575
6
L
Chiron
15,738
562
70
3
0
464,981
15
L
Persephone
16,810
600
157
6
0
527,088
5
L
Khepri
16,414
586
49
2
0
487,981
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role