Player Matchup

He Bo
He Bo
Gold I
FadingKnight
He Bo
Gold I
Level 144
God Stats
16W - 12L
1,689 SR
Queue Stats
125W - 87L
1,796 MMR
Party 1
Heimdallr
Heimdallr
Gold I
TheAJohnson
Heimdallr
Gold I
Level 142
God Stats
3W - 0L
1,824 SR
Queue Stats
8W - 3L
1,797 MMR
Party 1
Yemoja
Yemoja
Platinum V
UnivRetreat
Yemoja
Platinum V
Level 158
God Stats
11W - 4L
1,587 SR
Queue Stats
125W - 87L
1,838 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,700 SR
1,810 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,527 SR
1,547 MMR
Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold IV
 
Eset
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
DragonH0wl
Chaac
Platinum V
Level 140
God Stats
9W - 12L
1,581 SR
Queue Stats
177W - 147L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 11
12,095
806
10,134
9,055
2,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
TheAJohnson
Heimdallr
13
11 / 5 / 8
12,127
808
16,633
15,141
6,275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
13
3 / 1 / 17
10,839
723
6,061
12,268
12,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneNoxKing ArthurBacchusOdin

VS

Bans
ThothAresAchillesKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 7 / 4
11,125
742
6,277
11,187
3,148
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
 
Eset
9
0 / 10 / 2
8,651
577
5,730
10,088
1,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
11
4 / 6 / 4
10,290
686
14,871
18,749
17,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
8
8
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
4
0.86
L
Eset
 
Eset
0
10
2
0.1
L
Chaac
4
6
4
1
W
9
2
11
7.25
W
Heimdallr
TheAJohnson
Heimdallr
11
5
8
3
W
Yemoja
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,828
Damage
26,878
36,464
Taken
40,024
21,774
Mitigated
22,205
15,507
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,277
1,737
116
1,674
11,187
3,148
0
4,875
6,310
0
38,410
L
Eset
 
Eset
5,730
619
107
1,222
10,088
1,972
0
4,625
5,460
30,151
0
L
Chaac
14,871
1,647
0
3,636
18,749
17,085
0
6,744
12,004
0
32,078
W
10,134
581
0
1,275
9,055
2,780
666
1,918
7,137
55,511
0
W
Heimdallr
TheAJohnson
Heimdallr
16,633
9,537
0
3,366
15,141
6,275
1,849
2,603
12,538
0
48,434
W
Yemoja
6,061
1,672
4,089
6,777
12,268
12,719
606
1,843
10,425
24,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
30,066
184
Minions Killed
172
0
Camps Cleared
0
840,579
Distance Traveled
984,173
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,125
742
67
4
0
320,142
4
L
Eset
8,651
577
63
4
0
337,154
5
L
Chaac
10,290
686
42
3
0
326,877
2
W
He Bo
12,095
806
99
7
0
289,123
1
W
Heimdallr
12,127
808
61
4
0
250,033
3
W
Yemoja
10,839
723
24
2
0
301,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role