Player Matchup

Neith
Neith
DaKile
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Solo
Ymir
Ymir
Durkraiz
Ymir
Level 28
God Stats
3W - 1L
1,728 SR
Queue Stats
31W - 16L
1,915 Elo+
Party 2
Baron Samedi
Baron Samedi
PERIKUSHH
Baron Samedi
Level 18
God Stats
2W - 0L
1,416 SR
Queue Stats
48W - 35L
1,720 Elo+
Party 2
Team Averages
Level 20
1,548 SR
1,648 Elo+

VS

Team Averages
Level 52
1,540 SR
1,471 Elo+
Chaac
Chaac
FolkeFyfan
Chaac
Level 7
God Stats
9W - 8L
1,500 SR
Queue Stats
77W - 80L
1,500 Elo+
Solo
Ne Zha
Ne Zha
iZy TeX
Ne Zha
Level 125
God Stats
2W - 2L
1,621 SR
Queue Stats
10W - 13L
1,448 Elo+
Party 1
He Bo
He Bo
ukulélé
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaKile
Neith
16
6 / 7 / 10
14,411
686
11,940
16,042
6,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
9 / 9 / 10
16,723
796
13,258
26,499
34,420
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
PERIKUSHH
Baron Samedi
17
9 / 9 / 13
15,873
756
15,948
21,125
9,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 9 / 10
12,558
598
9,272
19,588
12,294
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
iZy TeX
Ne Zha
17
10 / 7 / 7
15,754
750
18,970
19,579
6,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
ukulélé
He Bo
15
14 / 9 / 3
14,892
709
23,192
14,751
4,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
24
Kills
24
25
Deaths
25
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
DaKile
Neith
6
7
10
1.57
W
Ymir
9
9
10
1.56
L
Chaac
0
9
10
0.56
W
Baron Samedi
PERIKUSHH
Baron Samedi
9
9
13
1.72
L
Ne Zha
iZy TeX
Ne Zha
10
7
7
1.93
L
He Bo
ukulélé
He Bo
14
9
3
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
51,434
63,666
Taken
53,918
50,094
Mitigated
23,027
10,161
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaKile
Neith
11,940
3,938
0
1,816
16,042
6,577
1,933
6,344
9,698
0
44,075
W
Ymir
13,258
2,383
0
750
26,499
34,420
241
8,970
17,529
42,577
577
L
Chaac
9,272
2,374
0
3,899
19,588
12,294
662
10,843
8,745
0
40,962
W
Baron Samedi
PERIKUSHH
Baron Samedi
15,948
490
2,787
4,808
21,125
9,097
1,231
7,908
13,217
63,875
0
L
Ne Zha
iZy TeX
Ne Zha
18,970
4,897
0
4,829
19,579
6,457
857
9,680
9,803
0
72,996
L
He Bo
ukulélé
He Bo
23,192
499
636
2,056
14,751
4,276
1,151
8,478
6,273
50,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
43,204
216
Minions Killed
204
0
Camps Cleared
0
931,763
Distance Traveled
1,004,498
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,411
686
64
3
0
330,909
0
W
Ymir
16,723
796
66
3
0
309,088
0
L
Chaac
12,558
598
68
3
0
349,815
0
W
Baron Samedi
15,873
756
86
4
0
291,766
3
L
Ne Zha
15,754
750
65
3
0
335,496
3
L
He Bo
14,892
709
71
3
0
319,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role