Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
1W - 0L
1,211 SR
Queue Stats
62W - 98L
1,390 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
9W - 4L
1,436 SR
Queue Stats
178W - 222L
1,438 Elo+
Solo
Chang'e
Chang'e
Hyperia16
Chang'e
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
75W - 68L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
XzXuKnOwNXx
Ne Zha
Level 29
God Stats
4W - 3L
1,451 SR
Queue Stats
88W - 92L
1,310 Elo+
Solo
Kukulkan
Kukulkan
houssaaaaa_tg
Kukulkan
Level 24
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 17L
1,385 Elo+
Party 2
Team Averages
Level 27
1,468 SR
1,384 Elo+

VS

Team Averages
Level 23
1,426 SR
1,350 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 21
God Stats
0W - 2L
1,314 SR
Queue Stats
20W - 59L
1,120 Elo+
Party 1
Jormungandr
Jormungandr
RaijinUnit
Jormungandr
Level 25
God Stats
3W - 3L
1,173 SR
Queue Stats
22W - 18L
1,348 Elo+
Solo
Thor
Thor
albertolinaresjj
Thor
Level 29
God Stats
6W - 4L
1,705 SR
Queue Stats
29W - 21L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
cCc-isi-cCc
Baron Samedi
Level 11
God Stats
2W - 4L
1,438 SR
Queue Stats
8W - 17L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 10 / 17
18,076
1,004
20,227
29,477
10,798
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
 
Da Ji
20
1 / 11 / 10
14,677
815
7,443
19,018
5,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Hyperia16
Chang'e
20
11 / 7 / 20
18,640
1,036
37,699
32,076
10,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
20
6 / 7 / 12
16,808
934
18,088
21,998
6,356
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
houssaaaaa_tg
Kukulkan
20
10 / 7 / 18
19,366
1,076
36,990
23,528
8,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 2 / 27
19,284
1,071
29,902
15,761
6,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
 
Hel
20
0 / 12 / 16
15,224
846
2,471
28,099
13,932
Jormungandr
RaijinUnit
Jormungandr
20
15 / 9 / 16
19,984
1,110
34,974
43,322
18,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
19 / 9 / 14
20,562
1,142
37,021
32,691
17,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
cCc-isi-cCc
Baron Samedi
19
1 / 4 / 6
14,179
788
8,724
7,561
3,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
119
36
Kills
40
42
Deaths
36
77
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
10
17
1.65
W
Da Ji
 
Da Ji
1
11
10
0.55
L
Nu Wa
 
Nu Wa
5
2
27
9.25
L
Hel
 
Hel
0
12
16
0.67
W
Chang'e
Hyperia16
Chang'e
11
7
20
3
L
Jormungandr
RaijinUnit
Jormungandr
15
9
16
2.56
W
Ne Zha
6
7
12
1.71
L
19
9
14
2.89
L
Baron Samedi
cCc-isi-cCc
Baron Samedi
1
4
6
1
W
Kukulkan
houssaaaaa_tg
Kukulkan
10
7
18
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,447
Damage
113,092
126,097
Taken
127,434
42,461
Mitigated
59,521
22,598
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,227
5,543
0
0
29,477
10,798
0
18,446
11,031
0
60,455
W
Da Ji
 
Da Ji
7,443
817
0
0
19,018
5,632
0
8,790
9,719
0
21,123
L
Nu Wa
 
Nu Wa
29,902
9,116
104
1,272
15,761
6,071
0
10,515
5,246
77,766
0
L
Hel
 
Hel
2,471
361
5,094
5,457
28,099
13,932
0
15,829
12,270
9,428
0
W
Chang'e
Hyperia16
Chang'e
37,699
3,894
11,124
10,698
32,076
10,873
0
21,675
10,401
89,790
0
L
Jormungandr
RaijinUnit
Jormungandr
34,974
12,504
465
6,604
43,322
18,782
0
25,571
17,251
66,846
0
W
Ne Zha
18,088
6,330
0
776
21,998
6,356
0
13,887
8,111
0
30,043
L
37,021
3,616
0
230
32,691
17,680
0
19,043
13,648
0
57,157
L
Baron Samedi
cCc-isi-cCc
Baron Samedi
8,724
1,441
218
833
7,561
3,056
0
3,731
3,830
15,162
0
W
Kukulkan
houssaaaaa_tg
Kukulkan
36,990
7,729
0
0
23,528
8,802
0
13,273
10,255
90,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,567
Gold Earned
89,233
331
Minions Killed
254
13
Camps Cleared
4
1,456,933
Distance Traveled
1,322,677
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
18,076
1,004
77
4
5
317,092
0
W
Da Ji
14,677
815
12
1
0
174,097
0
L
Nu Wa
19,284
1,071
120
7
0
332,888
0
L
Hel
15,224
846
10
1
1
272,685
1
W
Chang'e
18,640
1,036
100
6
3
360,412
0
L
Jormungandr
19,984
1,110
67
4
1
268,106
2
W
Ne Zha
16,808
934
18
1
5
316,694
0
L
Thor
20,562
1,142
37
2
1
332,725
0
L
Baron Samedi
14,179
788
20
1
1
116,273
0
W
Kukulkan
19,366
1,076
124
7
0
288,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role