Player Matchup

Loki
Loki
Gold IV
Epic Z I Z3uS I
Loki
Gold IV
Level 125
God Stats
34W - 25L
1,524 SR
Queue Stats
415W - 369L
1,393 MMR
Solo
Ymir
Ymir
Gold IV
ITheRookii
Ymir
Gold IV
Level 107
God Stats
0W - 2L
1,611 SR
Queue Stats
210W - 191L
1,365 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
OldTigrillo
Zhong Kui
Silver IV
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,387 MMR
Solo
King Arthur
King Arthur
Gold III
SuicideQuadsCPT
King Arthur
Gold III
Level 100
God Stats
10W - 19L
1,442 SR
Queue Stats
348W - 405L
1,369 MMR
Solo
Izanami
Izanami
Silver I
TTV Thieving
Izanami
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,350 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,515 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,503 SR
1,422 MMR
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
AjaXx240
Heimdallr
Gold IV
Level 104
God Stats
3W - 3L
1,538 SR
Queue Stats
176W - 165L
1,369 MMR
Solo
Persephone
Persephone
Gold IV
DrubenDell
Persephone
Gold IV
Level 108
God Stats
4W - 1L
1,355 SR
Queue Stats
233W - 226L
1,345 MMR
Solo
Ah Puch
Ah Puch
Silver IV
RingingPOLLO
Ah Puch
Silver IV
Level 119
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
VIH Slayer
Hun Batz
Gold IV
Level 158
God Stats
47W - 32L
1,631 SR
Queue Stats
466W - 465L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 3
22,587
551
22,619
28,388
9,636
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 8 / 11
19,764
482
18,649
31,607
34,988
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
OldTigrillo
Zhong Kui
20
4 / 12 / 6
18,730
457
21,409
33,425
16,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SuicideQuadsCPT
King Arthur
20
2 / 7 / 11
17,878
436
24,547
33,185
46,212
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TTV Thieving
Izanami
20
4 / 11 / 4
20,148
491
16,054
34,365
11,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
OdinHelFenrirAphroditeKumbhakarna

VS

Bans
BacchusChernobogXing TianGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 3 / 24
20,357
497
12,694
33,121
49,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
AjaXx240
Heimdallr
20
15 / 7 / 13
25,127
613
43,839
34,086
18,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
DrubenDell
Persephone
20
5 / 5 / 12
23,172
565
16,718
21,875
15,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
RingingPOLLO
Ah Puch
20
14 / 7 / 13
22,243
543
30,264
28,364
12,956
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
VIH Slayer
Hun Batz
20
11 / 6 / 16
23,949
584
27,706
30,885
19,378
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
126
28
Kills
48
48
Deaths
28
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
24
5
W
Heimdallr
AjaXx240
Heimdallr
15
7
13
3.07
W
Persephone
DrubenDell
Persephone
5
5
12
2.2
L
11
10
3
1.25
L
7
8
11
1.56
L
Zhong Kui
OldTigrillo
Zhong Kui
4
12
6
0.58
W
Ah Puch
RingingPOLLO
Ah Puch
14
7
13
2.93
L
King Arthur
SuicideQuadsCPT
King Arthur
2
7
11
1.07
L
Izanami
TTV Thieving
Izanami
4
11
4
0.55
W
Hun Batz
VIH Slayer
Hun Batz
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,278
Damage
131,221
160,970
Taken
148,331
118,322
Mitigated
116,238
27,495
Healing
50,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
12,694
2,442
7,672
10,039
33,121
49,754
1,402
11,954
20,891
68,339
0
W
Heimdallr
AjaXx240
Heimdallr
43,839
19,428
0
10,302
34,086
18,885
11,516
11,304
22,782
0
257,219
W
Persephone
DrubenDell
Persephone
16,718
2,515
0
8,589
21,875
15,265
2,807
6,164
15,519
142,227
0
L
22,619
6,518
0
3,680
28,388
9,636
1,446
9,901
18,478
0
177,967
L
18,649
3,338
0
3,293
31,607
34,988
0
13,463
18,144
84,608
0
L
Zhong Kui
OldTigrillo
Zhong Kui
21,409
651
0
8,561
33,425
16,133
1,955
12,896
20,519
107,496
0
W
Ah Puch
RingingPOLLO
Ah Puch
30,264
1,506
732
6,409
28,364
12,956
55
9,805
18,559
140,179
0
L
King Arthur
SuicideQuadsCPT
King Arthur
24,547
2,310
0
5,165
33,185
46,212
0
15,596
17,589
556
105,352
L
Izanami
TTV Thieving
Izanami
16,054
11,993
0
6,796
34,365
11,353
4,956
7,820
26,537
0
184,855
W
Hun Batz
VIH Slayer
Hun Batz
27,706
6,806
0
6,704
30,885
19,378
1,901
9,343
21,542
0
206,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,107
Gold Earned
114,848
944
Minions Killed
1,021
0
Camps Cleared
0
3,596,650
Distance Traveled
3,482,283
69
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
20,357
497
84
2
0
695,023
4
W
Heimdallr
25,127
613
293
7
0
650,133
4
W
Persephone
23,172
565
239
6
0
662,907
14
L
Loki
22,587
551
232
6
0
883,006
15
L
Ymir
19,764
482
106
3
0
675,586
21
L
Zhong Kui
18,730
457
175
4
0
668,123
4
W
Ah Puch
22,243
543
171
4
0
662,902
3
L
King Arthur
17,878
436
174
4
0
630,857
11
L
Izanami
20,148
491
257
6
0
739,078
18
W
Hun Batz
23,949
584
234
6
0
811,318
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role