Player Matchup

Osiris
Osiris
Ed-Da-BAWSH
Osiris
Level 159
God Stats
1W - 0L
1,881 SR
Queue Stats
40W - 56L
1,317 Elo+
Party 1
Hun Batz
Hun Batz
Huncho3
Hun Batz
Level 29
God Stats
8W - 7L
1,476 SR
Queue Stats
24W - 21L
1,574 Elo+
Solo
Medusa
Medusa
Lord_of_Bahamut
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
Malivore
Sylvanus
Level 124
God Stats
2W - 0L
1,808 SR
Queue Stats
125W - 129L
1,343 Elo+
Solo
Ra
Ra
lenfesto
Ra
Level 26
God Stats
14W - 7L
1,821 SR
Queue Stats
123W - 121L
1,498 Elo+
Solo
Team Averages
Level 93
1,697 SR
1,423 Elo+

VS

Team Averages
Level 43
1,546 SR
1,402 Elo+
Merlin
Merlin
Cali App
Merlin
Level 83
God Stats
31W - 28L
1,558 SR
Queue Stats
258W - 235L
1,382 Elo+
Solo
Fafnir
Fafnir
NockOutAZ
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,469 Elo+
Solo
Mercury
Mercury
RED_DeadShot_83
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Chaac
Chaac
neckscar
Chaac
Level 48
God Stats
6W - 4L
1,709 SR
Queue Stats
118W - 115L
1,390 Elo+
Solo
Ares
Ares
t r a s h4763
Ares
Level 29
God Stats
17W - 21L
1,462 SR
Queue Stats
41W - 43L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 0 / 17
10,236
682
11,349
9,584
9,733
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Huncho3
Hun Batz
17
11 / 2 / 4
12,181
812
13,276
8,278
3,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 3 / 8
9,461
631
6,799
12,887
6,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Malivore
Sylvanus
16
3 / 3 / 11
10,147
676
9,945
16,106
15,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 0 / 11
11,808
787
14,593
7,135
6,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cali App
Merlin
19
2 / 2 / 0
11,298
753
8,239
8,638
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
NockOutAZ
Fafnir
14
1 / 6 / 5
9,675
645
6,716
21,101
23,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 1
8,140
543
5,095
14,379
5,621
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
neckscar
Chaac
14
3 / 7 / 3
9,504
634
12,300
16,097
10,858
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 1 / 3
9,298
620
7,153
9,801
4,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
22
Kills
8
8
Deaths
22
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cali App
Merlin
2
2
0
1
W
Osiris
1
0
17
9.5
W
Hun Batz
Huncho3
Hun Batz
11
2
4
6.5
W
2
3
8
2
W
Sylvanus
Malivore
Sylvanus
3
3
11
2.83
L
Fafnir
NockOutAZ
Fafnir
1
6
5
0.58
L
1
6
1
0.25
W
5
0
11
10.5
L
Chaac
neckscar
Chaac
3
7
3
0.64
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,962
Damage
39,503
53,990
Taken
70,016
40,492
Mitigated
47,494
24,153
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cali App
Merlin
8,239
170
330
744
8,638
3,071
1,411
4,381
4,257
59,411
0
W
Osiris
11,349
5,315
0
3,796
9,584
9,733
699
3,818
5,766
0
35,500
W
Hun Batz
Huncho3
Hun Batz
13,276
5,204
0
386
8,278
3,585
316
3,049
5,229
0
19,547
W
6,799
2,108
0
0
12,887
6,038
2,024
6,751
6,136
0
26,467
W
Sylvanus
Malivore
Sylvanus
9,945
2,266
3,418
6,006
16,106
15,025
448
6,997
9,109
18,816
0
L
Fafnir
NockOutAZ
Fafnir
6,716
2,132
399
2,894
21,101
23,111
0
7,272
13,829
16,270
0
L
5,095
1,989
291
887
14,379
5,621
7
4,587
9,792
0
15,280
W
14,593
1,582
6,061
4,486
7,135
6,111
365
1,553
5,582
64,835
0
L
Chaac
neckscar
Chaac
12,300
2,642
0
3,418
16,097
10,858
2
6,378
9,719
0
28,606
L
7,153
56
0
631
9,801
4,833
0
2,398
7,403
28,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
47,915
260
Minions Killed
253
7
Camps Cleared
8
1,391,876
Distance Traveled
1,173,410
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,298
753
138
9
2
227,465
3
W
Osiris
10,236
682
52
3
3
294,506
3
W
Hun Batz
12,181
812
16
1
1
293,931
0
W
Medusa
9,461
631
34
2
1
272,979
8
W
Sylvanus
10,147
676
16
1
0
251,067
4
L
Fafnir
9,675
645
15
1
0
209,898
0
L
Mercury
8,140
543
16
1
0
271,170
2
W
Ra
11,808
787
142
9
2
279,393
1
L
Chaac
9,504
634
34
2
1
231,023
1
L
Ares
9,298
620
50
3
5
233,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role