Player Matchup

Ymir
Ymir
Tete_Henry
Ymir
Level 97
God Stats
3W - 0L
1,587 SR
Queue Stats
6W - 4L
1,177 Elo+
Party 1
Izanami
Izanami
jordi_gatoX456
Izanami
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,735 Elo+
Party 1
Ra
Ra
pablobulldog
Ra
Level 108
God Stats
4W - 1L
1,710 SR
Queue Stats
5W - 3L
1,735 Elo+
Party 1
Team Averages
Level 101
1,599 SR
1,549 Elo+

VS

Team Averages
Level 102
1,505 SR
1,383 Elo+
Nemesis
Nemesis
 
Nemesis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gianniperezgonza
Merlin
Level 156
God Stats
71W - 78L
1,516 SR
Queue Stats
583W - 698L
1,343 Elo+
Solo
Ymir
Ymir
Guidouch_
Ymir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 11
8,660
722
4,847
10,530
7,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 1 / 7
9,052
754
11,115
7,265
2,720
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
7 / 0 / 6
9,253
771
8,722
6,145
2,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 8 / 1
7,313
609
4,495
11,413
3,744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
7,454
621
7,833
6,462
2,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 5 / 3
6,574
548
2,358
11,525
8,503
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
1
0.31
L
1
2
2
1
L
Ymir
0
5
3
0.3
W
2
2
11
3.75
W
6
1
7
9.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
14,686
23,940
Taken
29,400
12,711
Mitigated
14,440
7,129
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,495
1,080
0
1,237
11,413
3,744
0
4,644
6,769
0
13,099
L
7,833
521
0
956
6,462
2,193
0
3,655
2,807
35,495
0
L
Ymir
2,358
0
418
588
11,525
8,503
0
5,282
6,243
6,913
0
W
4,847
1,248
0
1,105
10,530
7,549
264
4,044
6,486
12,940
0
W
11,115
7,494
0
787
7,265
2,720
2,278
3,168
4,097
0
38,836
W
8,722
705
2,414
2,823
6,145
2,442
594
3,068
3,077
37,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
21,341
147
Minions Killed
95
0
Camps Cleared
0
662,805
Distance Traveled
601,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,313
609
16
1
0
210,649
0
L
Merlin
7,454
621
67
6
0
213,919
1
L
Ymir
6,574
548
12
1
0
176,636
1
W
Ymir
8,660
722
13
1
0
215,613
1
W
Izanami
9,052
754
63
5
0
202,865
1
W
Ra
9,253
771
71
6
0
244,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role