Player Matchup

Hel
Hel
DubAntix
Hel
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 54L
1,408 Elo+
Party 1
Fenrir
Fenrir
Reptorile
Fenrir
Level 13
God Stats
2W - 4L
1,355 SR
Queue Stats
4W - 9L
1,210 Elo+
Solo
Chaac
Chaac
Zyla3720
Chaac
Level 24
God Stats
11W - 22L
1,252 SR
Queue Stats
36W - 53L
1,301 Elo+
Party 1
Team Averages
Level 29
1,369 SR
1,306 Elo+

VS

Team Averages
Level 54
1,345 SR
1,345 Elo+
Sun Wukong
Sun Wukong
Lone hunter4443
Sun Wukong
Level 43
God Stats
10W - 36L
1,286 SR
Queue Stats
367W - 391L
1,290 Elo+
Party 2
Neith
Neith
sportydragoon69
Neith
Level 11
God Stats
11W - 33L
1,250 SR
Queue Stats
13W - 39L
1,163 Elo+
Party 2
Scylla
Scylla
xViaVx
Scylla
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 43L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,179
656
7,979
10,485
2,878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Reptorile
Fenrir
7
0 / 11 / 1
7,470
534
2,117
12,213
5,713
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Zyla3720
Chaac
10
4 / 5 / 1
9,143
653
7,708
13,400
5,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lone hunter4443
Sun Wukong
11
5 / 0 / 11
10,140
724
6,357
10,415
12,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
2 / 4 / 9
8,802
629
4,573
7,461
2,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
xViaVx
Scylla
14
15 / 1 / 6
11,898
850
18,404
7,172
2,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
22
22
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Sun Wukong
Lone hunter4443
Sun Wukong
5
0
11
10.5
W
Fenrir
Reptorile
Fenrir
0
11
1
0.05
W
Chaac
Zyla3720
Chaac
4
5
1
0.9
L
2
4
9
1.63
L
Scylla
xViaVx
Scylla
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
29,334
36,098
Taken
25,048
13,901
Mitigated
17,115
10,671
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,979
725
2,980
3,902
10,485
2,878
0
6,021
4,464
33,404
0
L
Sun Wukong
Lone hunter4443
Sun Wukong
6,357
1,126
0
4,872
10,415
12,268
175
2,952
7,463
250
27,663
W
Fenrir
Reptorile
Fenrir
2,117
315
0
0
12,213
5,713
0
5,274
6,939
0
6,458
W
Chaac
Zyla3720
Chaac
7,708
849
511
3,278
13,400
5,310
0
7,338
6,062
0
28,949
L
4,573
2,318
0
468
7,461
2,400
0
2,140
5,321
0
12,926
L
Scylla
xViaVx
Scylla
18,404
2,305
0
1,154
7,172
2,447
337
2,927
4,245
57,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
30,840
119
Minions Killed
151
0
Camps Cleared
0
712,832
Distance Traveled
657,317
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,179
656
57
4
0
250,672
2
L
Sun Wukong
10,140
724
38
3
0
234,009
0
W
Fenrir
7,470
534
9
1
0
197,550
0
W
Chaac
9,143
653
53
4
0
264,610
0
L
Neith
8,802
629
20
1
0
194,754
3
L
Scylla
11,898
850
93
7
0
228,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role