Player Matchup

Neith
Neith
JOEY151MCKAY
Neith
Level 19
God Stats
21W - 18L
1,518 SR
Queue Stats
43W - 40L
1,411 Elo+
Party 2
Nox
Nox
iMr Reject
Nox
Level 127
God Stats
5W - 8L
1,603 SR
Queue Stats
385W - 408L
1,516 Elo+
Party 2
Pele
Pele
stayxxfrosty
Pele
Level 25
God Stats
20W - 11L
1,486 SR
Queue Stats
39W - 34L
1,377 Elo+
Party 2
Team Averages
Level 57
1,536 SR
1,435 Elo+

VS

Team Averages
Level 12
1,658 SR
1,450 Elo+
Jormungandr
Jormungandr
gamedaybucketz
Jormungandr
Level 14
God Stats
2W - 0L
1,892 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 1
Hera
Hera
gamedayshotz
Hera
Level 14
God Stats
2W - 1L
1,581 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 1
Da Ji
Da Ji
winana94
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
13,270
664
9,839
15,374
5,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 3 / 5
14,550
728
15,965
14,515
5,406
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 8 / 7
12,573
629
6,374
18,657
6,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
gamedaybucketz
Jormungandr
16
6 / 4 / 6
13,611
681
15,926
21,594
27,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
7 / 7 / 2
13,325
666
16,205
12,497
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
winana94
Da Ji
13
2 / 10 / 5
12,460
623
6,042
15,439
6,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
15
15
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
Jormungandr
gamedaybucketz
Jormungandr
6
4
6
2.25
W
7
7
2
1.14
L
12
3
5
4.83
L
5
8
7
1.06
W
Da Ji
winana94
Da Ji
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
38,173
48,546
Taken
49,530
16,802
Mitigated
37,203
9,214
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,839
6,716
0
4,516
15,374
5,231
1,791
11,811
3,563
0
44,119
W
Jormungandr
gamedaybucketz
Jormungandr
15,926
4,135
0
5,967
21,594
27,237
582
4,325
17,269
75,091
0
W
16,205
2,259
0
626
12,497
3,532
1,342
3,490
9,007
56,702
0
L
15,965
811
0
2,473
14,515
5,406
576
8,635
5,880
61,071
0
L
6,374
1,341
0
2,225
18,657
6,165
391
11,721
6,936
0
25,389
W
Da Ji
winana94
Da Ji
6,042
1,057
0
648
15,439
6,434
943
8,214
7,225
0
28,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
39,396
181
Minions Killed
216
0
Camps Cleared
0
971,557
Distance Traveled
958,200
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,270
664
60
3
0
303,081
2
W
Jormungandr
13,611
681
84
4
0
319,693
2
W
Hera
13,325
666
80
4
0
349,056
0
L
Nox
14,550
728
83
4
0
335,847
5
L
Pele
12,573
629
38
2
0
332,629
1
W
Da Ji
12,460
623
52
3
0
289,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role