Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
BOLA90644
Cu Chulainn
Silver II
Level 105
God Stats
1W - 3L
1,278 SR
Queue Stats
148W - 150L
1,149 MMR
Solo
Chang'e
Chang'e
Silver III
ChildishTykoon
Chang'e
Silver III
Level 69
God Stats
78W - 48L
1,596 SR
Queue Stats
157W - 137L
1,154 MMR
Solo
Bellona
Bellona
Silver I
TUBUNTUU
Bellona
Silver I
Level 127
God Stats
8W - 6L
1,640 SR
Queue Stats
656W - 641L
1,175 MMR
Solo
Medusa
Medusa
Silver II
Tenb1605
Medusa
Silver II
Level 132
God Stats
15W - 13L
1,574 SR
Queue Stats
336W - 328L
1,159 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
xiSaevus
Baron Samedi
Silver IV
Level 84
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 6L
1,179 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,546 SR
1,163 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,521 SR
1,202 MMR
Chaac
Chaac
Bronze I
ALAN9471
Chaac
Bronze I
Level 62
God Stats
6W - 5L
1,565 SR
Queue Stats
10W - 17L
1,121 MMR
Party 1
Fenrir
Fenrir
Silver I
Rawrrscream
Fenrir
Silver I
Level 85
God Stats
29W - 39L
1,634 SR
Queue Stats
559W - 530L
1,148 MMR
Solo
Izanami
Izanami
Silver IV
TwoDKRhapsody
Izanami
Silver IV
Level 122
God Stats
52W - 29L
1,580 SR
Queue Stats
414W - 409L
1,100 MMR
Solo
Merlin
Merlin
Bronze I
danielTROLL8811
Merlin
Bronze I
Level 61
God Stats
1W - 0L
1,184 SR
Queue Stats
14W - 16L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver V
darkinor89
Cerberus
Silver V
Level 99
God Stats
2W - 0L
1,643 SR
Queue Stats
36W - 34L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BOLA90644
Cu Chulainn
20
5 / 4 / 10
17,291
524
27,174
31,527
38,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 4 / 16
17,193
521
26,817
28,829
16,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
TUBUNTUU
Bellona
20
8 / 3 / 1
16,940
513
15,596
28,825
25,107
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Tenb1605
Medusa
20
11 / 10 / 8
17,285
524
26,223
28,266
11,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xiSaevus
Baron Samedi
20
9 / 7 / 9
17,448
529
26,882
26,538
12,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeimdallrCabrakanYemojaAnubisBastet

VS

Bans
AchillesHadesSkadiJormungandrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALAN9471
Chaac
20
5 / 3 / 10
16,292
494
22,664
31,303
38,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
20
5 / 10 / 3
16,595
503
14,584
37,786
18,878
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
8 / 11 / 8
16,601
503
19,645
22,803
8,145
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 9 / 11
16,988
515
21,452
22,289
7,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
darkinor89
Cerberus
20
7 / 9 / 7
18,450
559
24,763
36,278
49,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
42
Kills
28
28
Deaths
42
44
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
ALAN9471
Chaac
5
3
10
3.33
L
Cu Chulainn
BOLA90644
Cu Chulainn
5
4
10
2.5
L
9
4
16
4.25
W
Fenrir
5
10
3
0.65
L
Bellona
TUBUNTUU
Bellona
8
3
1
2.83
L
Medusa
Tenb1605
Medusa
11
10
8
1.5
W
Izanami
8
11
8
1.09
W
3
9
11
0.94
W
Cerberus
darkinor89
Cerberus
7
9
7
1.17
L
Baron Samedi
xiSaevus
Baron Samedi
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,692
Damage
103,108
143,985
Taken
150,459
103,625
Mitigated
123,101
53,392
Healing
41,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ALAN9471
Chaac
22,664
2,802
0
13,830
31,303
38,680
1,253
7,946
23,357
1,245
91,353
L
Cu Chulainn
BOLA90644
Cu Chulainn
27,174
5,904
0
9,188
31,527
38,292
1,578
10,071
21,456
12,613
108,059
L
26,817
1,622
7,296
16,963
28,829
16,213
1,789
11,389
17,440
100,097
0
W
Fenrir
14,584
3,874
0
8,933
37,786
18,878
2,606
10,088
27,698
0
140,566
L
Bellona
TUBUNTUU
Bellona
15,596
6,103
0
7,291
28,825
25,107
3,013
8,328
20,497
0
123,933
L
Medusa
Tenb1605
Medusa
26,223
14,341
0
4,651
28,266
11,200
2,910
9,634
18,632
0
116,148
W
Izanami
19,645
9,876
0
2,332
22,803
8,145
4,323
9,443
13,360
0
87,135
W
21,452
666
1,375
2,917
22,289
7,732
1,795
14,945
7,344
104,169
0
W
Cerberus
darkinor89
Cerberus
24,763
289
1,604
10,963
36,278
49,666
792
15,143
21,135
91,527
0
L
Baron Samedi
xiSaevus
Baron Samedi
26,882
2,234
2,493
5,510
26,538
12,813
1,594
12,765
13,773
123,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,157
Gold Earned
84,926
763
Minions Killed
752
0
Camps Cleared
0
2,807,872
Distance Traveled
2,774,101
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,292
494
149
5
0
665,925
1
L
Cu Chulainn
17,291
524
176
5
0
594,774
6
L
Chang'e
17,193
521
111
3
0
596,132
2
W
Fenrir
16,595
503
174
5
0
543,418
2
L
Bellona
16,940
513
153
5
0
568,361
10
L
Medusa
17,285
524
135
4
0
510,914
3
W
Izanami
16,601
503
129
4
0
474,422
8
W
Merlin
16,988
515
159
5
0
546,951
0
W
Cerberus
18,450
559
141
4
0
543,385
5
L
Baron Samedi
17,448
529
188
6
0
537,691
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role