Player Matchup

Chang'e
Chang'e
FaLLeNxFaTaLiTy
Chang'e
Level 40
God Stats
8W - 15L
1,596 SR
Queue Stats
8W - 18L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
ItsSinlessOne
Hou Yi
Level 87
God Stats
1W - 2L
1,364 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 2
Geb
Geb
SirKnightAlonne
Geb
Level 158
God Stats
6W - 7L
1,290 SR
Queue Stats
356W - 338L
1,479 Elo+
Party 2
Team Averages
Level 95
1,417 SR
1,408 Elo+

VS

Team Averages
Level 97
1,607 SR
1,479 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Lil-k3-be-missin
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 167L
1,401 Elo+
Party 1
Neith
Neith
Tevin Namir
Neith
Level 81
God Stats
7W - 3L
1,821 SR
Queue Stats
31W - 27L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
9,444
556
6,762
12,938
4,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
9,454
556
8,261
15,633
5,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 0
9,630
566
3,860
18,152
18,094
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
9 / 0 / 6
12,782
752
11,816
9,633
6,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 14
11,470
675
5,725
13,701
11,417
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
9 / 0 / 8
12,406
730
20,170
9,312
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
18
18
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
0
6
12
L
1
7
1
0.21
L
1
5
0
0.2
W
0
2
14
3.5
L
0
6
0
0
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
37,711
46,723
Taken
32,646
27,905
Mitigated
21,911
10,803
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,816
975
8,069
6,864
9,633
6,999
192
4,327
5,306
58,626
0
L
6,762
426
2,921
3,383
12,938
4,463
0
5,373
7,565
34,650
0
L
8,261
3,997
0
4,249
15,633
5,348
0
8,027
7,606
0
40,956
W
5,725
2,121
0
2,290
13,701
11,417
345
3,355
10,346
14,652
0
L
3,860
348
0
250
18,152
18,094
0
4,231
13,921
18,953
0
W
20,170
7,120
173
3,604
9,312
3,495
1,437
3,739
5,573
0
66,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
36,658
155
Minions Killed
187
0
Camps Cleared
0
850,215
Distance Traveled
897,285
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,782
752
91
5
0
315,356
3
L
Chang'e
9,444
556
59
3
0
295,358
0
L
Hou Yi
9,454
556
79
5
0
286,658
2
W
Fafnir
11,470
675
7
0
0
268,175
2
L
Geb
9,630
566
17
1
0
268,199
6
W
Neith
12,406
730
89
5
0
313,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role