Player Matchup

Merlin
Merlin
 
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,258 Elo+
Party 2
King Arthur
King Arthur
Kazriel
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,410 Elo+
Party 2
Ymir
Ymir
NicheTheBeast
Ymir
Level 88
God Stats
7W - 2L
1,588 SR
Queue Stats
34W - 30L
1,333 Elo+
Party 3
Neith
Neith
Ripzone
Neith
Level 7
God Stats
1W - 2L
1,229 SR
Queue Stats
24W - 18L
1,144 Elo+
Party 3
Fenrir
Fenrir
S1l3ntNurs3
Fenrir
Level 21
God Stats
13W - 24L
1,256 SR
Queue Stats
55W - 78L
1,408 Elo+
Solo
Team Averages
Level 30
1,415 SR
1,311 Elo+

VS

Team Averages
Level 18
1,388 SR
1,349 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
93W - 70L
1,211 SR
Queue Stats
227W - 238L
1,299 Elo+
Party 1
Tyr
Tyr
Hulabandulla
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,379 Elo+
Solo
Neith
Neith
Scarecrow0330
Neith
Level 17
God Stats
3W - 5L
1,391 SR
Queue Stats
3W - 10L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
VoidlessDrake
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,364 Elo+
Solo
Chronos
Chronos
ryndido2
Chronos
Level 26
God Stats
6W - 11L
1,340 SR
Queue Stats
51W - 47L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 7 / 16
14,896
993
21,944
20,130
7,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kazriel
King Arthur
20
10 / 5 / 13
15,728
1,049
25,149
26,410
32,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 4 / 12
15,385
1,026
20,215
19,954
22,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Ripzone
Neith
20
0 / 5 / 13
13,829
922
8,536
11,904
4,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
7 / 3 / 9
14,668
978
16,307
16,670
6,134
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
2 / 11 / 15
14,922
995
16,308
29,035
12,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
0 / 2 / 1
11,043
736
1,394
2,406
1,350
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 10 / 19
14,723
982
27,278
28,788
13,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
VoidlessDrake
Cu Chulainn
18
2 / 6 / 8
12,709
847
8,451
13,633
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ryndido2
Chronos
20
19 / 4 / 3
18,912
1,261
32,102
25,290
10,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
33
Kills
24
24
Deaths
33
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
7
16
2
L
Nu Wa
 
Nu Wa
2
11
15
0.86
L
0
2
1
0.25
W
King Arthur
Kazriel
King Arthur
10
5
13
3.3
W
10
4
12
4
W
Neith
Ripzone
Neith
0
5
13
1.3
W
Fenrir
7
3
9
3.83
L
1
10
19
1.05
L
Cu Chulainn
VoidlessDrake
Cu Chulainn
2
6
8
1
L
Chronos
ryndido2
Chronos
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,151
Damage
85,533
95,068
Taken
99,152
72,629
Mitigated
46,758
13,293
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,944
1,382
0
2,940
20,130
7,184
0
11,076
9,054
49,098
0
L
Nu Wa
 
Nu Wa
16,308
2,940
132
950
29,035
12,373
0
14,816
14,219
41,751
0
L
1,394
307
0
296
2,406
1,350
0
936
1,470
0
3,162
W
King Arthur
Kazriel
King Arthur
25,149
4,202
0
6,428
26,410
32,680
0
10,216
15,765
1,184
56,117
W
20,215
3,847
0
1,112
19,954
22,353
0
8,450
11,504
46,228
0
W
Neith
Ripzone
Neith
8,536
2,558
0
2,539
11,904
4,278
0
8,065
3,839
0
41,059
W
Fenrir
16,307
4,533
0
274
16,670
6,134
0
10,603
6,067
0
24,881
L
27,278
13,717
0
3,554
28,788
13,723
0
10,153
18,635
0
45,249
L
Cu Chulainn
VoidlessDrake
Cu Chulainn
8,451
3,154
0
895
13,633
9,104
0
7,673
5,732
0
13,958
L
Chronos
ryndido2
Chronos
32,102
8,990
0
5,891
25,290
10,208
0
9,691
15,599
74,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,506
Gold Earned
72,309
270
Minions Killed
217
8
Camps Cleared
3
1,232,511
Distance Traveled
920,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,896
993
57
4
1
205,770
0
L
Nu Wa
14,922
995
52
3
1
232,041
0
L
Tyr
11,043
736
3
0
1
35,265
0
W
King Arthur
15,728
1,049
69
5
0
267,805
0
W
Ymir
15,385
1,026
53
4
2
220,343
0
W
Neith
13,829
922
77
5
2
229,007
0
W
Fenrir
14,668
978
14
1
3
309,586
0
L
Neith
14,723
982
42
3
0
230,741
0
L
Cu Chulainn
12,709
847
6
0
0
131,589
0
L
Chronos
18,912
1,261
114
8
1
291,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role