Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IN O V A4643
Baron Samedi
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 248L
1,669 Elo+
Party 2
Sobek
Sobek
Zapbootyclap
Sobek
Level 21
God Stats
10W - 6L
1,532 SR
Queue Stats
131W - 79L
1,575 Elo+
Party 2
Team Averages
Level 96
1,511 SR
1,581 Elo+

VS

Team Averages
Level 13
1,770 SR
1,643 Elo+
Persephone
Persephone
AKG Mid
Persephone
Level 9
God Stats
12W - 4L
1,806 SR
Queue Stats
66W - 37L
1,657 Elo+
Party 1
Chaac
Chaac
AKG Solo
Chaac
Level 9
God Stats
10W - 3L
1,874 SR
Queue Stats
58W - 24L
1,657 Elo+
Party 1
Fenrir
Fenrir
Kwaban
Fenrir
Level 21
God Stats
3W - 3L
1,632 SR
Queue Stats
88W - 51L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 9 / 1
10,807
720
6,843
16,754
5,497
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
IN O V A4643
Baron Samedi
13
4 / 5 / 7
10,829
722
13,509
13,532
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 8 / 6
9,590
639
3,482
20,478
17,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AKG Mid
Persephone
14
8 / 4 / 10
11,679
779
17,731
10,164
3,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
AKG Solo
Chaac
13
3 / 2 / 11
10,692
713
11,319
10,366
7,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Kwaban
Fenrir
14
11 / 5 / 5
11,818
788
11,756
10,895
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
22
22
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
9
1
0.72
W
Persephone
AKG Mid
Persephone
8
4
10
3.25
W
Chaac
AKG Solo
Chaac
3
2
11
4.25
L
Baron Samedi
IN O V A4643
Baron Samedi
4
5
7
1.5
W
Fenrir
Kwaban
Fenrir
11
5
5
2.7
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
40,806
50,764
Taken
31,425
29,255
Mitigated
14,450
8,935
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,843
2,112
0
2,201
16,754
5,497
40
6,326
10,428
0
19,872
W
Persephone
AKG Mid
Persephone
17,731
790
0
3,373
10,164
3,125
343
5,445
4,719
57,062
0
W
Chaac
AKG Solo
Chaac
11,319
798
0
3,278
10,366
7,350
805
6,062
4,304
0
38,929
L
Baron Samedi
IN O V A4643
Baron Samedi
13,509
596
2,219
3,400
13,532
6,031
96
4,468
9,064
42,093
0
W
Fenrir
Kwaban
Fenrir
11,756
3,484
0
1,910
10,895
3,975
1,378
5,506
5,389
0
32,155
L
3,482
381
0
1,115
20,478
17,727
0
6,969
13,509
11,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
34,189
99
Minions Killed
186
0
Camps Cleared
0
736,631
Distance Traveled
843,606
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,807
720
28
2
0
258,179
1
W
Persephone
11,679
779
92
6
0
254,616
3
W
Chaac
10,692
713
57
4
0
307,549
0
L
Baron Samedi
10,829
722
56
4
0
238,013
5
W
Fenrir
11,818
788
37
2
0
281,441
0
L
Sobek
9,590
639
15
1
0
240,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role