Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 40
God Stats
0W - 1L
1,474 SR
Queue Stats
5W - 5L
1,353 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 7
God Stats
3W - 2L
1,134 SR
Queue Stats
13W - 14L
1,412 Elo+
Party 2
Neith
Neith
Pty_DnL_507
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SpartanWarfare5
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Solo
Hun Batz
Hun Batz
greensum41
Hun Batz
Level 16
God Stats
23W - 18L
1,356 SR
Queue Stats
286W - 280L
1,588 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,486 Elo+

VS

Team Averages
Level 14
1,594 SR
1,554 Elo+
Nemesis
Nemesis
Dark Roses3682
Nemesis
Level 8
God Stats
8W - 12L
1,428 SR
Queue Stats
10W - 15L
1,330 Elo+
Party 1
Cerberus
Cerberus
Hail-of-Blades
Cerberus
Level 27
God Stats
7W - 5L
1,611 SR
Queue Stats
57W - 48L
1,615 Elo+
Solo
Aphrodite
Aphrodite
MultiPetP0wer
Aphrodite
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Izanami
Izanami
StORm1782JaDe
Izanami
Level 5
God Stats
3W - 4L
1,715 SR
Queue Stats
7W - 7L
1,491 Elo+
Party 1
Camazotz
Camazotz
xSI Zero SIx
Camazotz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 46L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
4 / 4 / 3
15,389
1,026
14,832
24,873
25,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
 
Merlin
19
0 / 10 / 7
12,529
835
18,734
19,050
7,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 11 / 4
11,935
796
3,185
16,978
6,430
19
3 / 9 / 5
13,250
883
26,168
23,665
10,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
greensum41
Hun Batz
19
3 / 3 / 4
13,532
902
18,775
17,424
5,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 15
13,791
919
10,238
23,222
12,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
20
11 / 2 / 14
15,536
1,036
22,016
20,687
21,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
MultiPetP0wer
Aphrodite
20
2 / 2 / 15
13,628
909
19,768
19,187
20,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
3 / 2 / 7
12,929
862
6,932
8,367
4,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
xSI Zero SIx
Camazotz
20
19 / 1 / 9
16,115
1,074
34,504
20,894
8,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
10
Kills
37
37
Deaths
10
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
4
3
1.38
L
Merlin
 
Merlin
0
10
7
0.35
W
2
3
15
3.17
W
Cerberus
11
2
14
9
W
Aphrodite
MultiPetP0wer
Aphrodite
2
2
15
4.75
L
0
11
4
0.18
L
3
9
5
0.61
W
Izanami
3
2
7
3.25
L
Hun Batz
greensum41
Hun Batz
3
3
4
1.67
W
Camazotz
xSI Zero SIx
Camazotz
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,694
Damage
93,458
101,990
Taken
92,357
55,351
Mitigated
67,425
6,685
Healing
38,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
14,832
1,740
556
1,196
24,873
25,842
0
13,015
11,858
33,732
0
L
Merlin
 
Merlin
18,734
3,046
0
2,402
19,050
7,320
0
6,357
12,693
39,939
0
W
10,238
6,155
0
4,497
23,222
12,179
0
9,556
13,666
0
39,921
W
Cerberus
22,016
928
844
4,163
20,687
21,832
0
5,496
15,191
38,096
0
W
Aphrodite
MultiPetP0wer
Aphrodite
19,768
424
9,535
11,053
19,187
20,220
0
8,160
11,027
55,215
0
L
3,185
1,763
0
236
16,978
6,430
0
5,755
11,223
0
10,779
L
26,168
15,535
0
1,930
23,665
10,006
0
8,135
15,530
0
47,822
W
Izanami
6,932
5,407
0
466
8,367
4,236
0
2,271
6,096
0
19,828
L
Hun Batz
greensum41
Hun Batz
18,775
2,761
0
365
17,424
5,753
0
8,522
8,902
0
47,299
W
Camazotz
xSI Zero SIx
Camazotz
34,504
13,219
0
8,302
20,894
8,958
0
8,083
12,811
0
55,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,635
Gold Earned
71,999
227
Minions Killed
282
3
Camps Cleared
12
1,200,032
Distance Traveled
1,207,206
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,389
1,026
56
4
1
284,152
0
L
Merlin
12,529
835
50
3
1
236,698
0
W
Nemesis
13,791
919
69
5
6
250,949
0
W
Cerberus
15,536
1,036
45
3
1
279,007
0
W
Aphrodite
13,628
909
97
6
4
225,632
0
L
Neith
11,935
796
11
1
0
185,381
5
L
Artemis
13,250
883
36
2
0
223,555
1
W
Izanami
12,929
862
27
2
0
144,680
0
L
Hun Batz
13,532
902
74
5
1
270,246
0
W
Camazotz
16,115
1,074
44
3
1
306,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role