Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
241W - 282L
1,062 Elo+
Solo
Da Ji
Da Ji
Caminursis
Da Ji
Level 17
God Stats
7W - 5L
1,199 SR
Queue Stats
64W - 64L
1,122 Elo+
Party 2
Scylla
Scylla
NateDawg7304
Scylla
Level 28
God Stats
27W - 23L
1,452 SR
Queue Stats
33W - 32L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
One Fizz
Sun Wukong
Level 26
God Stats
4W - 7L
1,119 SR
Queue Stats
84W - 101L
1,186 Elo+
Solo
Achilles
Achilles
philosophy dept
Achilles
Level 15
God Stats
27W - 24L
1,342 SR
Queue Stats
38W - 39L
1,182 Elo+
Party 2
Team Averages
Level 21
1,323 SR
1,164 Elo+

VS

Team Averages
Level 18
1,361 SR
1,142 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,200 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 5
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Elder_Kwon
Merlin
Level 26
God Stats
11W - 17L
1,312 SR
Queue Stats
91W - 106L
1,182 Elo+
Solo
Izanami
Izanami
Neung_26
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
762 Elo+
Solo
Hun Batz
Hun Batz
nazxrsrevenge
Hun Batz
Level 24
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 5L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 3 / 8
7,820
434
2,058
11,147
3,603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
13
3 / 1 / 0
8,749
486
1,324
8,485
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
17
14 / 1 / 5
10,707
595
25,211
5,676
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
One Fizz
Sun Wukong
13
7 / 2 / 6
9,535
530
7,452
10,538
4,258
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
12
3 / 1 / 4
8,277
460
3,667
8,742
4,598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 5 / 1
7,548
419
5,306
12,847
7,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
 
Yemoja
9
0 / 6 / 2
6,227
346
1,566
9,961
5,948
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Elder_Kwon
Merlin
12
3 / 6 / 1
7,652
425
11,272
9,117
2,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Neung_26
Izanami
9
0 / 6 / 1
6,168
343
1,017
11,250
3,484
Hun Batz
nazxrsrevenge
Hun Batz
9
2 / 6 / 1
6,605
367
4,510
10,953
3,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
27
Kills
8
8
Deaths
29
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
3
8
1.33
L
Achilles
 
Achilles
3
5
1
0.7
L
Yemoja
 
Yemoja
0
6
2
0.17
W
Da Ji
3
1
0
3
L
Merlin
Elder_Kwon
Merlin
3
6
1
0.58
W
Scylla
14
1
5
16.5
L
Izanami
Neung_26
Izanami
0
6
1
0.08
W
Sun Wukong
One Fizz
Sun Wukong
7
2
6
5
L
Hun Batz
nazxrsrevenge
Hun Batz
2
6
1
0.42
W
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,712
Damage
23,671
44,588
Taken
54,128
17,179
Mitigated
22,482
7,395
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,058
176
0
1,587
11,147
3,603
1,258
5,396
5,751
23,584
0
L
Achilles
 
Achilles
5,306
2,077
0
778
12,847
7,003
695
4,586
8,261
0
36,019
L
Yemoja
 
Yemoja
1,566
1,109
2,022
833
9,961
5,948
316
5,693
4,268
11,475
0
W
Da Ji
1,324
285
0
383
8,485
2,783
164
347
8,138
0
50,405
L
Merlin
Elder_Kwon
Merlin
11,272
717
880
838
9,117
2,551
645
4,937
4,180
46,473
0
W
Scylla
25,211
929
0
1,304
5,676
1,937
1,386
1,160
4,516
74,435
0
L
Izanami
Neung_26
Izanami
1,017
728
0
0
11,250
3,484
236
6,364
4,886
0
11,539
W
Sun Wukong
One Fizz
Sun Wukong
7,452
1,032
83
3,017
10,538
4,258
220
3,630
6,908
0
33,709
L
Hun Batz
nazxrsrevenge
Hun Batz
4,510
2,159
0
1,046
10,953
3,496
663
5,689
5,264
0
22,960
W
Achilles
3,667
808
0
1,021
8,742
4,598
729
2,305
6,437
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
34,200
291
Minions Killed
205
0
Camps Cleared
0
1,652,055
Distance Traveled
1,503,198
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,820
434
33
2
0
346,423
0
L
Achilles
7,548
419
58
3
0
325,871
2
L
Yemoja
6,227
346
21
1
0
282,721
0
W
Da Ji
8,749
486
76
4
0
289,876
2
L
Merlin
7,652
425
75
4
0
308,975
1
W
Scylla
10,707
595
109
6
0
330,693
0
L
Izanami
6,168
343
22
1
0
278,551
0
W
Sun Wukong
9,535
530
41
2
0
364,613
0
L
Hun Batz
6,605
367
29
2
0
307,080
0
W
Achilles
8,277
460
32
2
0
320,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role