Player Matchup

Fenrir
Fenrir
Silver III
DespicableNinja
Fenrir
Silver III
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,152 MMR
Party 2
Xing Tian
Xing Tian
Silver I
DespicableTroll
Xing Tian
Silver I
Level 86
God Stats
1W - 0L
1,830 SR
Queue Stats
68W - 54L
1,281 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze I
MC-Palpabeat
Baron Samedi
Bronze I
Level 104
God Stats
76W - 31L
1,699 SR
Queue Stats
315W - 318L
925 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,676 SR
1,119 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,617 SR
995 MMR
Heimdallr
Heimdallr
Silver V
MATTKILLAH
Heimdallr
Silver V
Level 157
God Stats
38W - 49L
1,649 SR
Queue Stats
436W - 652L
930 MMR
Solo
Rama
Rama
Bronze I
MrDUP
Rama
Bronze I
Level 160
God Stats
43W - 45L
1,642 SR
Queue Stats
641W - 648L
857 MMR
Party 1
Zeus
Zeus
Silver I
rawdigie
Zeus
Silver I
Level 129
God Stats
13W - 15L
1,560 SR
Queue Stats
177W - 164L
1,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 4 / 6
16,907
845
19,792
21,172
26,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
DespicableTroll
Xing Tian
15
4 / 8 / 20
13,897
695
16,109
32,147
42,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
MC-Palpabeat
Baron Samedi
14
2 / 4 / 16
12,885
644
12,107
17,139
20,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusPoseidonKukulkanYmirKumbhakarna

VS

Bans
MedusaAresAnubisChaacHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MATTKILLAH
Heimdallr
14
4 / 9 / 7
13,373
669
13,781
20,887
7,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
MrDUP
Rama
13
2 / 10 / 6
12,494
625
8,740
18,774
6,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
16
10 / 9 / 4
15,306
765
24,096
15,923
5,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
27
Kills
16
16
Deaths
28
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
21
4
6
6
W
Xing Tian
DespicableTroll
Xing Tian
4
8
20
1.75
L
Heimdallr
MATTKILLAH
Heimdallr
4
9
7
0.83
W
Baron Samedi
MC-Palpabeat
Baron Samedi
2
4
16
2.5
L
Rama
MrDUP
Rama
2
10
6
0.5
L
Zeus
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
46,617
70,458
Taken
55,584
89,482
Mitigated
18,342
20,962
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,792
4,957
0
5,110
21,172
26,141
1,519
7,583
13,589
0
56,695
W
Xing Tian
DespicableTroll
Xing Tian
16,109
1,338
0
7,293
32,147
42,562
277
10,186
21,961
47,010
0
L
Heimdallr
MATTKILLAH
Heimdallr
13,781
6,601
0
2,256
20,887
7,249
242
11,509
9,378
0
37,776
W
Baron Samedi
MC-Palpabeat
Baron Samedi
12,107
412
2,169
6,390
17,139
20,779
558
6,425
10,714
58,594
0
L
Rama
MrDUP
Rama
8,740
7,564
922
5,588
18,774
6,079
2,026
9,005
9,769
0
46,048
L
Zeus
24,096
1,164
270
3,923
15,923
5,014
394
7,718
8,205
61,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
41,173
183
Minions Killed
192
0
Camps Cleared
0
1,242,211
Distance Traveled
874,008
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,907
845
71
4
0
438,894
1
W
Xing Tian
13,897
695
41
2
0
418,893
0
L
Heimdallr
13,373
669
43
2
0
309,534
1
W
Baron Samedi
12,885
644
71
4
0
384,424
1
L
Rama
12,494
625
66
3
0
269,241
1
L
Zeus
15,306
765
83
4
0
295,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role