Player Matchup

Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
Loki is the bes
Bacchus
Silver II
Level 115
God Stats
1W - 0L
1,334 SR
Queue Stats
3W - 1L
1,445 MMR
Party 1
Merlin
Merlin
Platinum I
XVIII6818
Merlin
Platinum I
Level 105
God Stats
3W - 0L
1,790 SR
Queue Stats
4W - 1L
2,156 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,541 SR
1,700 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,510 SR
1,611 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Pushproduct
Zhong Kui
Gold II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,695 MMR
Party 2
Cerberus
Cerberus
Gold I
RICKS PLUMBING
Cerberus
Gold I
Level 129
God Stats
3W - 5L
1,530 SR
Queue Stats
133W - 154L
1,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
10 / 6 / 5
18,067
645
28,729
22,432
6,621
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 12
15,865
567
13,930
28,312
35,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
XVIII6818
Merlin
17
6 / 8 / 11
17,816
636
22,938
21,939
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
HeraChaacYemojaAphroditeKing Arthur

VS

Bans
HeimdallrSobekKumbhakarnaHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 6 / 10
16,668
595
17,403
28,109
23,790
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Pushproduct
Zhong Kui
17
4 / 9 / 14
17,117
611
24,918
32,649
20,552
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
17
11 / 4 / 6
17,944
641
18,604
30,600
38,388
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
19
Kills
19
19
Deaths
19
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
6
5
2.08
L
Achilles
 
Achilles
4
6
10
1.5
W
3
5
12
1.8
L
Zhong Kui
Pushproduct
Zhong Kui
4
9
14
1.22
L
Cerberus
11
4
6
3.5
W
Merlin
XVIII6818
Merlin
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,597
Damage
60,925
72,683
Taken
91,358
48,476
Mitigated
82,730
13,278
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
28,729
16,204
0
2,314
22,432
6,621
3,173
14,119
8,313
0
101,544
L
Achilles
 
Achilles
17,403
7,627
1,134
8,698
28,109
23,790
2,035
10,096
18,013
0
81,989
W
13,930
2,005
1,541
4,161
28,312
35,332
0
12,576
15,736
36,585
0
L
Zhong Kui
Pushproduct
Zhong Kui
24,918
893
0
8,906
32,649
20,552
636
13,841
18,808
101,997
0
L
Cerberus
18,604
474
0
4,929
30,600
38,388
143
13,842
16,758
65,835
588
W
Merlin
XVIII6818
Merlin
22,938
1,973
444
4,818
21,939
6,523
415
16,541
5,398
95,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
51,729
297
Minions Killed
308
0
Camps Cleared
0
1,454,100
Distance Traveled
1,506,454
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
18,067
645
153
5
0
484,947
7
L
Achilles
16,668
595
87
3
0
505,553
5
W
Bacchus
15,865
567
44
2
0
534,178
10
L
Zhong Kui
17,117
611
120
4
0
487,715
2
L
Cerberus
17,944
641
101
4
0
513,186
5
W
Merlin
17,816
636
100
4
0
434,975
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role