Player Matchup

Bellona
Bellona
Bronze I
Call Me Bot3721
Bellona
Bronze I
Level 83
God Stats
1W - 1L
1,837 SR
Queue Stats
20W - 23L
1,143 MMR
Party 1
Nemesis
Nemesis
Bronze III
Klid Zeni
Nemesis
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,104 MMR
Party 1
Merlin
Merlin
Silver IV
Point Q
Merlin
Silver IV
Level 83
God Stats
2W - 1L
1,722 SR
Queue Stats
11W - 11L
1,322 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,686 SR
1,190 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,490 SR
1,360 MMR
Scylla
Scylla
Bronze I
 
Scylla
Bronze I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
CamaroKing6712
Ne Zha
Silver IV
Level 114
God Stats
10W - 4L
1,665 SR
Queue Stats
104W - 103L
1,080 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Yungg Guwap
Amaterasu
Bronze III
Level 81
God Stats
3W - 1L
1,305 SR
Queue Stats
17W - 16L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
16,179
622
10,406
24,157
26,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Klid Zeni
Nemesis
14
4 / 7 / 6
14,905
573
15,833
26,835
18,289
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Point Q
Merlin
15
2 / 8 / 9
15,138
582
20,764
23,505
8,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
KumbhakarnaZeusAnubisOdinHercules

VS

Bans
MedusaChaacHeimdallrBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 2 / 4
17,391
669
25,762
13,638
4,526
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 8 / 5
16,038
617
17,562
21,011
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Yungg Guwap
Amaterasu
17
5 / 3 / 8
15,966
614
12,720
24,744
19,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
18
18
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
2
4
5
L
7
3
4
3
W
5
8
5
0.94
L
Nemesis
Klid Zeni
Nemesis
4
7
6
1
L
Merlin
Point Q
Merlin
2
8
9
0.81
W
Amaterasu
Yungg Guwap
Amaterasu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
56,044
74,497
Taken
59,393
53,400
Mitigated
33,284
25,104
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,762
910
0
8,202
13,638
4,526
553
4,262
9,376
117,360
0
L
10,406
2,533
0
8,118
24,157
26,738
5
10,835
13,322
0
41,497
W
17,562
4,103
0
3,909
21,011
8,850
625
7,761
13,250
0
68,550
L
Nemesis
Klid Zeni
Nemesis
15,833
4,916
0
10,139
26,835
18,289
59
8,274
18,561
0
54,813
L
Merlin
Point Q
Merlin
20,764
2,320
0
6,847
23,505
8,373
549
6,697
16,808
105,686
0
W
Amaterasu
Yungg Guwap
Amaterasu
12,720
7,370
0
11,729
24,744
19,908
2,154
9,141
15,603
0
42,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
49,395
271
Minions Killed
293
0
Camps Cleared
0
1,338,529
Distance Traveled
1,461,359
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,391
669
173
7
0
468,078
7
L
Bellona
16,179
622
50
2
0
483,638
1
W
Ne Zha
16,038
617
63
2
0
500,241
6
L
Nemesis
14,905
573
67
3
0
480,761
2
L
Merlin
15,138
582
154
6
0
374,130
0
W
Amaterasu
15,966
614
57
2
0
493,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role