Player Matchup

Izanami
Izanami
Colts Freek
Izanami
Level 124
God Stats
1W - 4L
1,408 SR
Queue Stats
80W - 91L
1,472 Elo+
Party 1
Odin
Odin
I TylerH I
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,571 Elo+
Party 1
Bellona
Bellona
KillerxWolf21
Bellona
Level 112
God Stats
3W - 4L
1,635 SR
Queue Stats
179W - 178L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
Ms Overcome
Kuzenbo
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
888W - 768L
1,578 Elo+
Party 1
Sobek
Sobek
XCubone104
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,434 Elo+
Party 1
Team Averages
Level 123
1,508 SR
1,493 Elo+

VS

Team Averages
Level 87
1,610 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArcaneStatistic
Kukulkan
Level 97
God Stats
7W - 3L
1,944 SR
Queue Stats
156W - 132L
1,500 Elo+
Solo
Thoth
Thoth
EaSyxShAdOw
Thoth
Level 35
God Stats
4W - 4L
1,865 SR
Queue Stats
262W - 262L
1,464 Elo+
Party 2
Izanami
Izanami
Lil-Uzi-Dino
Izanami
Level 36
God Stats
5W - 3L
1,242 SR
Queue Stats
306W - 291L
1,424 Elo+
Party 2
Sobek
Sobek
RequitedAsp6935
Sobek
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 92L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colts Freek
Izanami
16
3 / 5 / 4
8,721
727
8,755
8,582
3,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 6
7,688
641
6,255
12,315
11,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
13
1 / 6 / 5
7,523
627
3,847
10,112
10,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Ms Overcome
Kuzenbo
15
1 / 6 / 7
8,265
689
7,673
15,701
14,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
16
4 / 7 / 4
8,943
745
10,480
17,035
18,111
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 2 / 15
9,911
826
15,449
11,286
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
18
9 / 1 / 14
10,610
884
10,704
4,602
2,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 13
9,650
804
8,852
8,795
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Lil-Uzi-Dino
Izanami
17
5 / 2 / 15
10,106
842
14,817
10,767
5,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 17
10,710
893
6,551
14,698
18,621
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
9
Kills
30
30
Deaths
9
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
15
6.75
W
Kukulkan
9
1
14
16
L
Izanami
Colts Freek
Izanami
3
5
4
1
W
5
2
13
5.75
L
0
6
6
0.5
L
Bellona
1
6
5
0.58
W
Izanami
Lil-Uzi-Dino
Izanami
5
2
15
6.25
L
Kuzenbo
Ms Overcome
Kuzenbo
1
6
7
0.75
W
5
2
17
6.75
L
Sobek
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,010
Damage
56,373
63,745
Taken
50,148
58,417
Mitigated
34,999
13,261
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,449
470
1,259
3,501
11,286
5,315
808
4,120
7,166
29,044
0
W
Kukulkan
10,704
1,149
3,795
413
4,602
2,297
1,352
2,324
2,278
30,279
0
L
Izanami
Colts Freek
Izanami
8,755
3,728
102
294
8,582
3,318
0
7,657
925
0
25,493
W
8,852
651
1,969
2,063
8,795
3,627
285
2,228
6,567
16,738
0
L
6,255
500
1,444
1,292
12,315
11,937
0
7,292
5,023
0
13,021
L
Bellona
3,847
440
1,014
1,098
10,112
10,137
0
7,654
2,458
0
7,178
W
Izanami
Lil-Uzi-Dino
Izanami
14,817
10,488
943
2,178
10,767
5,139
2,548
4,987
5,780
0
36,548
L
Kuzenbo
Ms Overcome
Kuzenbo
7,673
1,003
220
1,964
15,701
14,914
0
8,382
7,319
15,663
0
W
6,551
399
268
2,360
14,698
18,621
430
4,494
10,204
12,661
0
L
Sobek
10,480
84
672
5,161
17,035
18,111
0
10,571
6,464
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
50,987
113
Minions Killed
161
0
Camps Cleared
0
1,033,100
Distance Traveled
1,148,420
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,911
826
22
2
0
218,260
2
W
Kukulkan
10,610
884
45
4
0
235,010
4
L
Izanami
8,721
727
66
6
0
178,612
1
W
Thoth
9,650
804
26
2
0
230,548
1
L
Odin
7,688
641
15
1
0
205,724
2
L
Bellona
7,523
627
10
1
0
228,735
0
W
Izanami
10,106
842
53
4
0
224,191
0
L
Kuzenbo
8,265
689
16
1
0
221,968
0
W
Sobek
10,710
893
15
1
0
240,411
0
L
Sobek
8,943
745
6
1
0
198,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role