Player Matchup

Khepri
Khepri
InsomniaQuxxn
Khepri
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,544 Elo+
Party 3
Hachiman
Hachiman
Memb3rBerries
Hachiman
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,474 Elo+
Party 2
Izanami
Izanami
ProDMSlider
Izanami
Level 128
God Stats
3W - 1L
1,683 SR
Queue Stats
86W - 66L
1,595 Elo+
Party 3
Sol
Sol
Relggumseparg
Sol
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 60L
1,530 Elo+
Party 2
Bastet
Bastet
xgoldnoseringx
Bastet
Level 107
God Stats
7W - 2L
1,532 SR
Queue Stats
279W - 280L
1,504 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,529 Elo+

VS

Team Averages
Level 139
1,565 SR
1,582 Elo+
Sobek
Sobek
Brock567
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
Chibot
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
He Bo
He Bo
GRIZZZZLY44
He Bo
Level 128
God Stats
3W - 4L
1,826 SR
Queue Stats
239W - 254L
1,539 Elo+
Solo
Pele
Pele
IgotEyes
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
Lightningod13
Kuzenbo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 52L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 15
10,554
704
6,464
15,384
14,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Memb3rBerries
Hachiman
20
5 / 1 / 17
11,752
783
10,833
10,569
5,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ProDMSlider
Izanami
19
3 / 4 / 16
11,562
771
18,017
11,375
5,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
14 / 2 / 15
13,339
889
26,224
14,864
7,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 5 / 13
12,093
806
13,556
12,490
6,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brock567
Sobek
19
3 / 8 / 11
10,235
682
8,140
24,441
31,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Chibot
Hun Batz
16
2 / 6 / 7
9,169
611
6,394
12,934
5,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 7 / 7
11,892
793
12,398
10,910
3,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
3 / 7 / 11
9,921
661
14,575
16,116
6,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
19
2 / 5 / 12
9,633
642
10,337
18,244
22,210
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
33
Kills
17
17
Deaths
33
76
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brock567
Sobek
3
8
11
1.06
L
Hun Batz
Chibot
Hun Batz
2
6
7
0.92
L
7
7
7
1.5
L
Pele
3
7
11
1.21
W
1
5
15
1.7
L
Kuzenbo
2
5
12
1.6
W
Hachiman
Memb3rBerries
Hachiman
5
1
17
13.5
W
Izanami
ProDMSlider
Izanami
3
4
16
2.75
W
14
2
15
10.75
W
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,094
Damage
51,844
64,682
Taken
82,645
39,550
Mitigated
69,748
23,675
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brock567
Sobek
8,140
171
1,251
3,798
24,441
31,568
0
10,914
13,527
14,279
1,285
L
Hun Batz
Chibot
Hun Batz
6,394
879
1,548
2,877
12,934
5,211
0
5,901
7,033
0
16,610
L
12,398
391
2,852
1,201
10,910
3,899
871
3,262
7,648
30,123
0
L
Pele
14,575
2,172
998
2,808
16,116
6,860
61
6,629
9,487
0
33,104
W
6,464
280
3,920
1,291
15,384
14,331
129
5,763
9,621
16,858
0
L
Kuzenbo
10,337
1,946
406
4,080
18,244
22,210
0
5,982
12,262
21,934
1,241
W
Hachiman
Memb3rBerries
Hachiman
10,833
6,569
87
3,073
10,569
5,802
1,161
5,328
5,241
0
33,275
W
Izanami
ProDMSlider
Izanami
18,017
11,927
1,928
1,011
11,375
5,663
2,894
4,398
6,977
0
45,067
W
26,224
4,439
2,704
7,702
14,864
7,225
1,799
6,486
8,378
51,834
0
W
13,556
3,248
1,309
650
12,490
6,529
73
7,010
5,480
0
20,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
50,850
198
Minions Killed
145
0
Camps Cleared
0
1,379,040
Distance Traveled
1,248,243
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,235
682
21
1
0
254,738
4
L
Hun Batz
9,169
611
23
2
0
223,021
0
L
He Bo
11,892
793
53
4
0
235,113
0
L
Pele
9,921
661
28
2
0
259,257
0
W
Khepri
10,554
704
24
2
0
282,899
0
L
Kuzenbo
9,633
642
20
1
0
276,114
1
W
Hachiman
11,752
783
45
3
0
266,744
0
W
Izanami
11,562
771
66
4
0
244,953
2
W
Sol
13,339
889
56
4
0
287,813
2
W
Bastet
12,093
806
7
0
0
296,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role