Player Matchup

Merlin
Merlin
Werewolf7899041
Merlin
Level 25
God Stats
14W - 17L
1,473 SR
Queue Stats
21W - 31L
1,296 Elo+
Party 3
Yemoja
Yemoja
YellowLion77
Yemoja
Level 8
God Stats
5W - 15L
1,500 SR
Queue Stats
20W - 43L
1,237 Elo+
Party 3
Skadi
Skadi
geamean
Skadi
Level 27
God Stats
123W - 87L
1,542 SR
Queue Stats
244W - 227L
1,314 Elo+
Party 2
Cernunnos
Cernunnos
liccalottopuss
Cernunnos
Level 24
God Stats
1W - 0L
1,599 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
zyzy125
King Arthur
Level 35
God Stats
13W - 20L
1,487 SR
Queue Stats
104W - 88L
1,454 Elo+
Party 2
Team Averages
Level 24
1,520 SR
1,360 Elo+

VS

Team Averages
Level 22
1,412 SR
1,347 Elo+
Izanami
Izanami
Bac0nLR
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Solo
Ullr
Ullr
Dead2Master
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,434 Elo+
Solo
Agni
Agni
SKra00
Agni
Level 16
God Stats
2W - 5L
1,227 SR
Queue Stats
197W - 225L
1,263 Elo+
Party 1
Chang'e
Chang'e
Squirtleman20000
Chang'e
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
221W - 252L
1,289 Elo+
Party 1
Ymir
Ymir
oneinsaneride
Ymir
Level 27
God Stats
54W - 73L
1,334 SR
Queue Stats
126W - 139L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 9
15,392
855
14,901
17,703
7,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
20
0 / 3 / 13
14,831
824
4,289
13,572
11,329
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Skadi
geamean
Skadi
20
3 / 5 / 11
15,760
876
16,023
20,836
8,168
Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
liccalottopuss
Cernunnos
20
6 / 4 / 8
16,462
915
27,029
15,673
6,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
zyzy125
King Arthur
20
10 / 4 / 10
17,703
984
42,098
37,483
58,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bac0nLR
Izanami
20
19 / 9 / 1
19,317
1,073
38,685
32,570
15,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 0 / 0
12,400
689
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
SKra00
Agni
20
2 / 1 / 12
16,301
906
22,305
11,927
5,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 6 / 14
15,527
863
16,623
28,391
12,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
1 / 5 / 13
15,193
844
21,729
35,936
45,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
63
21
Kills
23
23
Deaths
21
51
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bac0nLR
Izanami
19
9
1
2.17
L
0
0
0
0
L
Agni
SKra00
Agni
2
1
12
8
L
1
6
14
1.33
W
2
7
9
0.93
W
Yemoja
0
3
13
2.17
W
Skadi
geamean
Skadi
3
5
11
1.7
W
Cernunnos
liccalottopuss
Cernunnos
6
4
8
2.5
L
1
5
13
1.5
W
King Arthur
zyzy125
King Arthur
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,340
Damage
99,342
105,267
Taken
108,824
91,507
Mitigated
79,225
22,629
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bac0nLR
Izanami
38,685
28,818
0
5,787
32,570
15,477
0
5,426
26,898
0
72,624
L
0
0
0
0
0
0
0
0
0
0
0
L
Agni
SKra00
Agni
22,305
2,058
0
1,931
11,927
5,472
0
2,541
9,386
60,578
0
L
16,623
2,994
2,974
4,524
28,391
12,451
0
6,029
22,200
50,491
0
W
14,901
1,422
1,197
2,093
17,703
7,096
0
12,071
5,632
54,227
0
W
Yemoja
4,289
1,043
3,304
687
13,572
11,329
0
8,084
5,488
19,876
0
W
Skadi
geamean
Skadi
16,023
5,255
0
789
20,836
8,168
0
12,058
8,778
0
38,766
W
Cernunnos
liccalottopuss
Cernunnos
27,029
14,855
1,329
2,211
15,673
6,392
0
6,980
8,693
0
66,019
L
21,729
727
0
717
35,936
45,825
0
7,110
28,826
39,436
0
W
King Arthur
zyzy125
King Arthur
42,098
3,263
0
11,019
37,483
58,522
0
21,464
16,019
2,089
74,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,148
Gold Earned
78,738
356
Minions Killed
309
5
Camps Cleared
2
1,464,668
Distance Traveled
1,239,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
19,317
1,073
94
5
0
273,131
0
L
Ullr
12,400
689
0
0
0
0
0
L
Agni
16,301
906
90
5
1
321,557
0
L
Chang'e
15,527
863
78
4
0
317,877
0
W
Merlin
15,392
855
91
5
2
279,196
0
W
Yemoja
14,831
824
31
2
1
214,271
0
W
Skadi
15,760
876
44
2
1
327,698
0
W
Cernunnos
16,462
915
119
7
1
300,491
0
L
Ymir
15,193
844
47
3
1
327,032
0
W
King Arthur
17,703
984
71
4
0
343,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role