Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
KOBECJZ
Izanami
Silver I
Level 106
God Stats
33W - 27L
1,641 SR
Queue Stats
67W - 63L
1,295 MMR
Party 2
Raijin
Raijin
Gold IV
Slappik
Raijin
Gold IV
Level 160
God Stats
7W - 7L
1,420 SR
Queue Stats
84W - 77L
1,319 MMR
Solo
Hel
Hel
Silver V
bibiich
Hel
Silver V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 133L
1,164 MMR
Solo
Sylvanus
Sylvanus
Bronze I
o0CRAZY0o
Sylvanus
Bronze I
Level 102
God Stats
1W - 1L
1,347 SR
Queue Stats
11W - 8L
1,228 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,482 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,582 SR
1,269 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold V
Helldane
Ravana
Gold V
Level 49
God Stats
19W - 27L
1,437 SR
Queue Stats
201W - 210L
1,278 MMR
Solo
Xing Tian
Xing Tian
Silver I
Sz3p3s1
Xing Tian
Silver I
Level 148
God Stats
1W - 2L
1,677 SR
Queue Stats
185W - 179L
1,193 MMR
Solo
Hercules
Hercules
Silver II
Xaviier321
Hercules
Silver II
Level 65
God Stats
1W - 2L
1,821 SR
Queue Stats
68W - 71L
1,252 MMR
Party 1
Mercury
Mercury
Silver II
v9Zeus
Mercury
Silver II
Level 52
God Stats
97W - 101L
1,473 SR
Queue Stats
306W - 333L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
12 / 2 / 6
21,260
625
30,794
27,715
18,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
KOBECJZ
Izanami
20
8 / 4 / 6
20,049
590
34,339
16,578
7,601
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Slappik
Raijin
20
4 / 6 / 8
19,397
571
16,550
22,046
9,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
20
3 / 4 / 6
19,177
564
28,217
27,648
32,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
o0CRAZY0o
Sylvanus
20
1 / 4 / 12
17,072
502
14,736
28,627
40,062
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
YemojaPersephoneThorKukulkanAphrodite

VS

Bans
HeimdallrSerqetSkadiBakasuraHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 9 / 7
17,173
505
31,737
20,333
6,819
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Helldane
Ravana
20
4 / 10 / 6
15,869
467
20,696
27,082
14,795
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Sz3p3s1
Xing Tian
20
4 / 4 / 11
15,539
457
12,416
45,219
40,083
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
Xaviier321
Hercules
20
0 / 0 / 7
14,296
420
10,778
32,017
52,298
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
v9Zeus
Mercury
20
5 / 6 / 5
17,473
514
17,709
33,839
21,503
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
28
Kills
20
20
Deaths
29
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
2
6
7.5
L
Vulcan
 
Vulcan
7
9
7
1.17
L
Ravana
Helldane
Ravana
4
10
6
0.7
W
Izanami
KOBECJZ
Izanami
8
4
6
2.75
W
Raijin
Slappik
Raijin
4
6
8
1.33
L
Xing Tian
Sz3p3s1
Xing Tian
4
4
11
2.38
L
Hercules
Xaviier321
Hercules
0
0
7
3.5
W
Hel
3
4
6
1.5
W
Sylvanus
o0CRAZY0o
Sylvanus
1
4
12
1.75
L
Mercury
v9Zeus
Mercury
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,636
Damage
93,336
122,614
Taken
158,490
107,875
Mitigated
135,498
58,571
Healing
41,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
30,794
12,507
0
8,423
27,715
18,576
4,375
5,646
22,069
0
170,950
L
Vulcan
 
Vulcan
31,737
6,757
0
570
20,333
6,819
1,083
8,080
12,253
143,471
0
L
Ravana
Helldane
Ravana
20,696
6,672
0
4,232
27,082
14,795
161
11,326
15,756
0
126,175
W
Izanami
KOBECJZ
Izanami
34,339
25,801
0
4,854
16,578
7,601
6,880
6,410
10,168
0
218,151
W
Raijin
Slappik
Raijin
16,550
1,421
0
3,485
22,046
9,283
801
12,618
9,428
160,066
0
L
Xing Tian
Sz3p3s1
Xing Tian
12,416
741
0
7,165
45,219
40,083
117
20,532
24,687
61,675
0
L
Hercules
Xaviier321
Hercules
10,778
2,156
0
16,583
32,017
52,298
0
16,970
15,047
0
93,959
W
Hel
28,217
1,346
12,214
14,743
27,648
32,353
777
9,427
18,221
153,892
0
W
Sylvanus
o0CRAZY0o
Sylvanus
14,736
2,675
6,114
8,738
28,627
40,062
732
10,764
17,863
42,833
0
L
Mercury
v9Zeus
Mercury
17,709
11,999
0
12,681
33,839
21,503
1,900
8,266
25,573
0
138,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,955
Gold Earned
80,350
1,023
Minions Killed
794
0
Camps Cleared
0
3,266,563
Distance Traveled
3,236,671
56
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
21,260
625
197
6
0
798,680
2
L
Vulcan
17,173
505
208
6
0
604,722
12
L
Ravana
15,869
467
159
5
0
617,069
10
W
Izanami
20,049
590
292
9
0
630,498
17
W
Raijin
19,397
571
252
7
0
619,128
7
L
Xing Tian
15,539
457
68
2
0
644,381
4
L
Hercules
14,296
420
147
4
0
618,810
10
W
Hel
19,177
564
246
7
0
607,875
12
W
Sylvanus
17,072
502
36
1
0
610,382
18
L
Mercury
17,473
514
212
6
0
751,689
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role