Player Matchup

Hercules
Hercules
Bronze III
Jublanski
Hercules
Bronze III
Level 79
God Stats
1W - 4L
1,379 SR
Queue Stats
2W - 7L
1,182 MMR
Party 1
Ullr
Ullr
Bronze III
SteveEMK
Ullr
Bronze III
Level 82
God Stats
4W - 7L
1,526 SR
Queue Stats
5W - 14L
976 MMR
Party 1
Hera
Hera
Bronze III
badwes
Hera
Bronze III
Level 85
God Stats
5W - 10L
1,454 SR
Queue Stats
6W - 17L
916 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,453 SR
1,025 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,666 SR
905 MMR
Hel
Hel
Bronze II
Donglegate
Hel
Bronze II
Level 65
God Stats
13W - 10L
1,548 SR
Queue Stats
29W - 42L
634 MMR
Party 2
Odin
Odin
Silver IV
KanicLupin
Odin
Silver IV
Level 65
God Stats
13W - 6L
1,946 SR
Queue Stats
29W - 30L
1,175 MMR
Party 2
Hachiman
Hachiman
Bronze I
Kronyk
Hachiman
Bronze I
Level 103
God Stats
53W - 75L
1,504 SR
Queue Stats
88W - 114L
905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jublanski
Hercules
9
0 / 5 / 2
9,512
528
6,726
18,586
15,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
11
3 / 6 / 1
10,736
596
9,860
14,282
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
badwes
Hera
12
1 / 4 / 0
10,709
595
12,907
7,420
2,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YemojaAnubisPersephoneAchillesHou Yi

VS

Bans
JormungandrAgniHadesHe BoZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
10,288
572
3,600
13,004
4,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
8 / 0 / 6
12,271
682
10,732
14,162
14,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Kronyk
Hachiman
15
7 / 1 / 6
12,621
701
18,200
13,299
4,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Hercules
Jublanski
Hercules
0
5
2
0.2
W
8
0
6
11
W
Hachiman
Kronyk
Hachiman
7
1
6
10
L
Ullr
3
6
1
0.58
L
Hera
badwes
Hera
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
32,532
40,288
Taken
40,465
23,752
Mitigated
22,614
10,193
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,600
470
4,219
5,178
13,004
4,307
462
3,811
9,193
21,038
0
L
Hercules
Jublanski
Hercules
6,726
1,746
492
7,404
18,586
15,661
71
2,433
16,153
0
17,518
W
10,732
2,888
0
3,649
14,162
14,155
364
5,571
8,591
0
33,023
W
Hachiman
Kronyk
Hachiman
18,200
12,851
0
6,620
13,299
4,152
2,020
3,852
9,447
0
80,964
L
Ullr
9,860
6,095
0
2,003
14,282
5,454
581
1,007
13,275
0
37,489
L
Hera
badwes
Hera
12,907
3,249
0
294
7,420
2,637
364
291
7,129
62,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
35,180
183
Minions Killed
176
0
Camps Cleared
0
917,217
Distance Traveled
1,039,190
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,288
572
45
3
0
341,279
1
L
Hercules
9,512
528
21
1
0
320,781
1
W
Odin
12,271
682
34
2
0
380,761
1
W
Hachiman
12,621
701
97
5
0
317,150
0
L
Ullr
10,736
596
56
3
0
287,960
0
L
Hera
10,709
595
106
6
0
308,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role