Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
3W - 0L
1,778 SR
Queue Stats
13W - 14L
1,477 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 269L
1,456 Elo+
Solo
Chang'e
Chang'e
JuniorHades905
Chang'e
Level 29
God Stats
12W - 7L
1,424 SR
Queue Stats
172W - 158L
1,449 Elo+
Solo
Mercury
Mercury
S4nz-_75
Mercury
Level 26
God Stats
22W - 17L
1,533 SR
Queue Stats
305W - 340L
1,465 Elo+
Solo
Merlin
Merlin
joseckalejandro_
Merlin
Level 16
God Stats
4W - 2L
1,588 SR
Queue Stats
22W - 14L
1,563 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,482 Elo+

VS

Team Averages
Level 19
1,574 SR
1,475 Elo+
Artio
Artio
 
Artio
Level 15
God Stats
1W - 1L
1,362 SR
Queue Stats
12W - 21L
1,496 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 15
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 19L
1,390 Elo+
Solo
He Bo
He Bo
LtLeftovers18
He Bo
Level 28
God Stats
0W - 1L
1,747 SR
Queue Stats
14W - 10L
1,535 Elo+
Solo
Aphrodite
Aphrodite
fireyrhythm111
Aphrodite
Level 28
God Stats
217W - 132L
1,550 SR
Queue Stats
514W - 453L
1,474 Elo+
Solo
Da Ji
Da Ji
jv-loureiro
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 2 / 6
13,517
614
9,975
14,777
6,422
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
20
6 / 3 / 6
13,269
603
15,457
13,209
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 11
10,979
499
8,287
16,054
5,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
S4nz-_75
Mercury
16
7 / 3 / 7
11,535
524
10,990
15,896
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 7
11,633
529
15,409
9,718
4,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 6 / 5
8,964
407
2,835
15,733
14,204
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
12
1 / 9 / 5
8,346
379
8,488
13,711
4,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 0
12,697
577
15,188
11,293
3,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
fireyrhythm111
Aphrodite
17
5 / 7 / 5
10,784
490
17,274
21,060
8,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 11 / 4
8,444
384
5,421
16,430
4,973
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
34
Kills
16
17
Deaths
34
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
2
6
7
W
Anhur
 
Anhur
6
3
6
3
L
Artio
 
Artio
0
6
5
0.42
L
Artemis
 
Artemis
1
9
5
0.39
W
5
7
11
1.5
L
10
1
0
10
W
Mercury
S4nz-_75
Mercury
7
3
7
3.5
L
Aphrodite
fireyrhythm111
Aphrodite
5
7
5
1.07
W
5
2
7
4.25
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,118
Damage
49,206
69,654
Taken
78,227
27,255
Mitigated
35,717
27,075
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,975
6,431
0
7,204
14,777
6,422
588
5,392
9,385
0
74,039
W
Anhur
 
Anhur
15,457
5,087
0
4,225
13,209
5,485
4,074
5,629
7,580
0
94,947
L
Artio
 
Artio
2,835
497
443
1,892
15,733
14,204
46
7,289
8,444
10,523
0
L
Artemis
 
Artemis
8,488
3,884
0
2,338
13,711
4,155
414
3,241
10,470
0
30,379
W
8,287
308
4,325
6,283
16,054
5,266
0
11,703
4,351
31,515
0
L
15,188
1,041
0
4,931
11,293
3,803
74
4,320
6,973
97,743
0
W
Mercury
S4nz-_75
Mercury
10,990
6,096
0
2,046
15,896
5,913
885
8,787
7,109
0
64,299
L
Aphrodite
fireyrhythm111
Aphrodite
17,274
1,225
1,056
10,906
21,060
8,582
1,078
4,613
16,447
75,742
0
W
15,409
1,181
192
2,800
9,718
4,169
835
4,549
5,169
67,576
0
L
5,421
1,627
0
1,407
16,430
4,973
767
4,233
12,197
0
35,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,933
Gold Earned
49,235
480
Minions Killed
416
0
Camps Cleared
0
2,058,202
Distance Traveled
1,895,274
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,517
614
92
4
0
425,012
0
W
Anhur
13,269
603
160
7
0
338,813
3
L
Artio
8,964
407
10
0
0
382,922
0
L
Artemis
8,346
379
37
2
0
349,986
0
W
Chang'e
10,979
499
40
2
0
432,568
1
L
He Bo
12,697
577
182
8
0
434,254
0
W
Mercury
11,535
524
82
4
0
488,051
2
L
Aphrodite
10,784
490
129
6
0
358,866
0
W
Merlin
11,633
529
106
5
0
373,758
2
L
Da Ji
8,444
384
58
3
0
369,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role