Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
12W - 16L
1,199 SR
Queue Stats
91W - 81L
1,263 Elo+
Solo
Hel
Hel
 
Hel
Level 11
God Stats
0W - 3L
1,180 SR
Queue Stats
2W - 21L
1,009 Elo+
Solo
Kukulkan
Kukulkan
MidniteKillah11
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,203 Elo+
Solo
Ymir
Ymir
ProperFA
Ymir
Level 17
God Stats
38W - 32L
1,615 SR
Queue Stats
442W - 463L
1,298 Elo+
Solo
Ra
Ra
derekspencerr
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 208L
1,500 Elo+
Solo
Team Averages
Level 15
1,399 SR
1,255 Elo+

VS

Team Averages
Level 13
1,471 SR
1,090 Elo+
Bakasura
Bakasura
 
Bakasura
Level 8
God Stats
8W - 9L
1,181 SR
Queue Stats
121W - 137L
909 Elo+
Solo
Hachiman
Hachiman
CGO_Allen
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,049 Elo+
Solo
Cernunnos
Cernunnos
DeftTube
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,322 Elo+
Solo
Ymir
Ymir
KOPanda1113
Ymir
Level 7
God Stats
3W - 0L
1,675 SR
Queue Stats
8W - 16L
1,051 Elo+
Solo
Susano
Susano
Zilla6911198
Susano
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 5 / 5
13,345
430
22,374
36,070
44,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
 
Hel
15
1 / 16 / 4
10,492
338
4,315
18,451
4,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Kukulkan
20
10 / 10 / 0
15,789
509
22,836
19,497
14,104
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
1 / 12 / 7
11,668
376
21,428
39,295
27,688
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 10 / 6
10,717
346
8,797
17,436
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 3 / 12
14,267
460
22,970
25,568
20,337
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
CGO_Allen
Hachiman
19
2 / 3 / 5
12,835
414
18,301
22,283
7,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
DeftTube
Cernunnos
20
15 / 4 / 11
15,016
484
32,263
25,036
10,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
12 / 4 / 14
15,202
490
13,313
21,528
19,845
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
20
13 / 3 / 13
15,902
513
24,930
26,942
14,859
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
16
Kills
52
53
Deaths
17
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
5
5
1.3
L
Hel
 
Hel
1
16
4
0.19
W
Bakasura
 
Bakasura
10
3
12
5.33
W
Hachiman
CGO_Allen
Hachiman
2
3
5
1.5
W
Cernunnos
DeftTube
Cernunnos
15
4
11
5.13
W
12
4
14
4.75
L
Kukulkan
10
10
0
1
L
Ymir
1
12
7
0.38
W
Susano
13
3
13
6.5
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,750
Damage
111,777
130,749
Taken
121,357
96,286
Mitigated
72,789
21,636
Healing
32,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
22,374
1,749
617
11,439
36,070
44,782
276
3,118
31,187
79,100
0
L
Hel
 
Hel
4,315
1,093
599
647
18,451
4,379
223
1,039
17,233
15,984
0
W
Bakasura
 
Bakasura
22,970
15,766
0
11,049
25,568
20,337
3,311
16,935
8,633
0
58,590
W
Hachiman
CGO_Allen
Hachiman
18,301
7,384
0
7,707
22,283
7,134
2,172
17,366
4,917
0
72,222
W
Cernunnos
DeftTube
Cernunnos
32,263
19,483
0
6,563
25,036
10,614
3,067
15,843
9,193
0
89,933
W
13,313
2,066
0
250
21,528
19,845
818
17,150
4,378
43,225
0
L
Kukulkan
22,836
5,477
0
2,054
19,497
14,104
1,970
716
17,924
91,442
0
L
Ymir
21,428
5,192
1,022
2,534
39,295
27,688
764
6,632
32,244
56,616
0
W
Susano
24,930
7,110
0
7,292
26,942
14,859
541
14,503
12,439
0
128,007
L
8,797
585
2,544
180
17,436
5,333
685
1,808
15,479
55,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,011
Gold Earned
73,222
429
Minions Killed
542
0
Camps Cleared
0
2,210,830
Distance Traveled
2,510,354
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,345
430
137
4
0
499,554
2
L
Hel
10,492
338
19
1
0
306,558
2
W
Bakasura
14,267
460
127
4
0
583,805
0
W
Hachiman
12,835
414
102
3
0
461,056
4
W
Cernunnos
15,016
484
99
3
0
471,590
0
W
Ymir
15,202
490
67
2
0
494,034
1
L
Kukulkan
15,789
509
120
4
0
434,967
9
L
Ymir
11,668
376
71
2
0
456,038
3
W
Susano
15,902
513
147
5
0
499,869
0
L
Ra
10,717
346
82
3
0
513,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role