Player Matchup

Thor
Thor
Alexsb_2003
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,091 Elo+
Party 1
Loki
Loki
PokeTrollerLol
Loki
Level 7
God Stats
0W - 4L
1,111 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 1
Bakasura
Bakasura
UrizzoBR
Bakasura
Level 3
God Stats
1W - 3L
1,710 SR
Queue Stats
1W - 4L
1,654 Elo+
Party 1
Fenrir
Fenrir
shadow-green01
Fenrir
Level 15
God Stats
1W - 2L
1,278 SR
Queue Stats
42W - 50L
1,322 Elo+
Solo
Heimdallr
Heimdallr
thiagoivan029
Heimdallr
Level 17
God Stats
1W - 6L
1,207 SR
Queue Stats
2W - 14L
977 Elo+
Party 1
Team Averages
Level 10
1,361 SR
1,220 Elo+

VS

Team Averages
Level 19
1,412 SR
1,175 Elo+
Thor
Thor
Cao-Raivoso12
Thor
Level 7
God Stats
3W - 6L
1,216 SR
Queue Stats
21W - 41L
879 Elo+
Solo
Merlin
Merlin
Farrofadeovo
Merlin
Level 26
God Stats
8W - 14L
1,458 SR
Queue Stats
41W - 65L
1,375 Elo+
Party 2
Izanami
Izanami
M3L1ANT3
Izanami
Level 10
God Stats
1W - 7L
1,314 SR
Queue Stats
2W - 15L
1,066 Elo+
Party 2
Cerberus
Cerberus
Pedro0lsd
Cerberus
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
304W - 388L
1,382 Elo+
Solo
Mercury
Mercury
Tomas25257
Mercury
Level 29
God Stats
4W - 3L
1,570 SR
Queue Stats
76W - 185L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 10 / 2
5,709
519
4,727
10,546
2,791
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 3
5,257
478
2,307
5,815
1,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
UrizzoBR
Bakasura
4
1 / 12 / 2
4,384
399
2,388
9,889
2,065
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 1 / 0
3,687
335
160
654
165
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Heimdallr
thiagoivan029
Heimdallr
9
0 / 5 / 0
5,246
477
3,496
6,256
1,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 5
5,206
473
1,993
6,547
2,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
11
6 / 1 / 9
6,982
635
5,222
3,057
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
M3L1ANT3
Izanami
11
13 / 1 / 4
7,942
722
8,887
5,350
1,606
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Pedro0lsd
Cerberus
10
7 / 1 / 3
6,942
631
4,053
6,459
4,268
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Tomas25257
Mercury
10
6 / 1 / 6
6,909
628
4,091
6,991
1,843
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
32
33
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
0
4
5
0.63
W
Merlin
6
1
9
10.5
W
Izanami
M3L1ANT3
Izanami
13
1
4
15
W
Cerberus
Pedro0lsd
Cerberus
7
1
3
8.5
L
1
5
3
0.5
W
Mercury
Tomas25257
Mercury
6
1
6
9
L
Bakasura
UrizzoBR
Bakasura
1
12
2
0.17
L
0
1
0
0
L
Heimdallr
thiagoivan029
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,078
Damage
24,246
33,160
Taken
28,404
8,184
Mitigated
11,178
1,003
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,727
2,126
0
737
10,546
2,791
0
2,784
7,762
0
10,516
W
1,993
922
0
80
6,547
2,664
629
0
6,547
0
11,545
W
Merlin
5,222
493
234
234
3,057
797
1,407
0
3,007
23,514
0
W
Izanami
M3L1ANT3
Izanami
8,887
6,130
366
576
5,350
1,606
2,217
0
5,250
0
40,864
W
Cerberus
Pedro0lsd
Cerberus
4,053
497
85
1,515
6,459
4,268
0
0
6,324
20,976
0
L
2,307
769
0
246
5,815
1,396
0
767
5,048
0
24,559
W
Mercury
Tomas25257
Mercury
4,091
2,892
0
2,357
6,991
1,843
455
0
6,956
0
21,685
L
Bakasura
UrizzoBR
Bakasura
2,388
1,836
0
20
9,889
2,065
0
2,809
7,080
0
3,142
L
160
0
0
0
654
165
0
288
366
0
160
L
Heimdallr
thiagoivan029
Heimdallr
3,496
1,614
0
0
6,256
1,767
1,155
2,627
3,629
0
21,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
33,981
89
Minions Killed
216
0
Camps Cleared
0
789,575
Distance Traveled
1,076,518
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,709
519
11
1
0
171,116
2
W
Thor
5,206
473
17
2
0
185,562
0
W
Merlin
6,982
635
33
3
0
198,144
1
W
Izanami
7,942
722
75
7
0
203,118
1
W
Cerberus
6,942
631
53
5
0
238,321
0
L
Loki
5,257
478
38
3
0
210,178
0
W
Mercury
6,909
628
38
3
0
251,373
0
L
Bakasura
4,384
399
5
0
0
197,867
2
L
Fenrir
3,687
335
0
0
0
29,124
0
L
Heimdallr
5,246
477
35
3
0
181,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role