Player Matchup

Kukulkan
Kukulkan
CunaKina
Kukulkan
Level 26
God Stats
0W - 3L
1,354 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Thor
Thor
DanielPavani
Thor
Level 24
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
DasEstrelas
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,159 Elo+
Party 1
Nemesis
Nemesis
DeusTroyer
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,308 Elo+
Party 4
Pele
Pele
Haikiro
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,207 Elo+
Party 4
Team Averages
Level 16
1,442 SR
1,266 Elo+

VS

Team Averages
Level 7
1,559 SR
1,320 Elo+
Ratatoskr
Ratatoskr
Gabetres
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,135 Elo+
Party 3
Geb
Geb
MarkeonGod
Geb
Level 6
God Stats
2W - 1L
1,720 SR
Queue Stats
12W - 11L
1,520 Elo+
Party 2
Merlin
Merlin
arthursinho
Merlin
Level 7
God Stats
1W - 0L
1,224 SR
Queue Stats
3W - 3L
1,294 Elo+
Party 3
Odin
Odin
gabetresjr
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,135 Elo+
Party 3
Izanami
Izanami
mandiocaom
Izanami
Level 8
God Stats
15W - 6L
1,850 SR
Queue Stats
21W - 17L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CunaKina
Kukulkan
20
6 / 9 / 3
13,378
432
17,705
19,319
7,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 17 / 5
9,665
312
2,848
19,112
4,757
16
0 / 11 / 1
10,599
342
6,607
20,813
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DeusTroyer
Nemesis
18
6 / 16 / 1
13,015
420
12,618
28,646
10,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Haikiro
Pele
13
1 / 9 / 2
10,420
336
6,998
17,025
4,285
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gabetres
Ratatoskr
12
2 / 4 / 3
11,756
379
2,860
5,033
1,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 1 / 32
17,389
561
18,829
19,789
17,412
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
7 / 5 / 7
15,251
492
18,892
18,913
7,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 2 / 9
17,673
570
17,584
25,877
19,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
mandiocaom
Izanami
20
26 / 2 / 11
17,127
552
31,543
16,040
6,991
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
13
Kills
61
62
Deaths
14
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CunaKina
Kukulkan
6
9
3
0.83
L
0
17
5
0.15
L
0
11
1
0.05
L
Nemesis
DeusTroyer
Nemesis
6
16
1
0.41
W
Ratatoskr
Gabetres
Ratatoskr
2
4
3
0.88
L
Pele
Haikiro
Pele
1
9
2
0.22
W
8
1
32
24
W
Merlin
7
5
7
2.1
W
18
2
9
11.25
W
Izanami
mandiocaom
Izanami
26
2
11
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,776
Damage
89,708
104,915
Taken
85,652
34,414
Mitigated
53,100
6,939
Healing
32,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CunaKina
Kukulkan
17,705
1,187
0
1,066
19,319
7,716
1,017
10,049
9,270
81,904
0
L
2,848
446
0
40
19,112
4,757
0
6,771
12,341
0
11,806
L
6,607
2,475
0
1,488
20,813
7,580
301
8,105
12,708
0
42,228
L
Nemesis
DeusTroyer
Nemesis
12,618
5,787
0
1,965
28,646
10,076
1,869
8,206
20,440
0
54,726
W
Ratatoskr
Gabetres
Ratatoskr
2,860
213
0
1,056
5,033
1,552
0
2,422
2,611
0
6,763
L
Pele
Haikiro
Pele
6,998
1,527
0
2,380
17,025
4,285
0
4,590
12,435
0
43,148
W
18,829
3,121
276
5,869
19,789
17,412
2,254
5,157
13,832
80,304
0
W
Merlin
18,892
2,567
255
4,065
18,913
7,654
2,226
6,661
12,252
96,257
0
W
17,584
9,786
0
13,931
25,877
19,491
5,102
2,900
22,977
0
108,304
W
Izanami
mandiocaom
Izanami
31,543
22,385
189
6,694
16,040
6,991
5,410
6,870
9,170
0
143,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,077
Gold Earned
79,196
345
Minions Killed
508
0
Camps Cleared
0
1,761,087
Distance Traveled
2,055,662
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,378
432
148
5
0
393,797
0
L
Thor
9,665
312
7
0
0
275,733
5
L
Neith
10,599
342
71
2
0
370,586
5
L
Nemesis
13,015
420
68
2
0
492,228
5
W
Ratatoskr
11,756
379
4
0
0
131,484
0
L
Pele
10,420
336
51
2
0
228,743
1
W
Geb
17,389
561
73
2
0
529,340
3
W
Merlin
15,251
492
119
4
0
402,031
0
W
Odin
17,673
570
128
4
0
486,874
0
W
Izanami
17,127
552
184
6
0
505,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role