Player Matchup

Merlin
Merlin
CosmicGEek1
Merlin
Level 50
God Stats
1W - 2L
1,567 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Achilles
Achilles
SaintPaulAdin
Achilles
Level 111
God Stats
8W - 11L
1,510 SR
Queue Stats
348W - 337L
1,384 Elo+
Solo
Thor
Thor
Stuy126
Thor
Level 42
God Stats
152W - 172L
1,556 SR
Queue Stats
235W - 252L
1,473 Elo+
Solo
Team Averages
Level 68
1,545 SR
1,442 Elo+

VS

Team Averages
Level 115
1,325 SR
1,470 Elo+
Hel
Hel
 
Hel
Level 117
God Stats
8W - 12L
1,257 SR
Queue Stats
236W - 214L
1,483 Elo+
Solo
Xbalanque
Xbalanque
TiranoArmytile
Xbalanque
Level 87
God Stats
2W - 0L
1,556 SR
Queue Stats
37W - 40L
1,406 Elo+
Solo
Mulan
Mulan
Xo-Death-Fire-oX
Mulan
Level 141
God Stats
32W - 22L
1,162 SR
Queue Stats
221W - 207L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 6 / 4
9,439
629
12,101
9,729
2,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SaintPaulAdin
Achilles
11
2 / 4 / 6
9,206
614
9,210
16,586
17,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
Stuy126
Thor
12
5 / 5 / 3
10,044
670
10,416
12,693
3,979
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 1 / 6
11,048
737
10,144
11,750
3,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
TiranoArmytile
Xbalanque
11
5 / 5 / 6
10,277
685
10,821
14,293
4,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 11
10,323
688
11,195
17,458
17,692
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
15
15
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
6
10
L
Merlin
2
6
4
0.67
L
Achilles
SaintPaulAdin
Achilles
2
4
6
1.25
L
Thor
Stuy126
Thor
5
5
3
1.3
W
Xbalanque
TiranoArmytile
Xbalanque
5
5
6
1.6
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
32,160
39,008
Taken
43,501
24,297
Mitigated
25,728
4,976
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,144
273
8,425
8,335
11,750
3,804
526
3,418
8,332
42,434
0
L
Merlin
12,101
1,524
0
0
9,729
2,750
90
2,334
7,395
41,655
0
L
Achilles
SaintPaulAdin
Achilles
9,210
3,107
974
4,002
16,586
17,568
43
5,136
11,450
0
22,842
L
Thor
Stuy126
Thor
10,416
1,624
0
0
12,693
3,979
0
2,694
9,999
0
32,698
W
Xbalanque
TiranoArmytile
Xbalanque
10,821
4,005
0
2,651
14,293
4,232
1,524
2,984
11,309
0
42,218
W
11,195
2,475
1,428
4,856
17,458
17,692
355
5,763
11,695
0
33,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
31,648
150
Minions Killed
167
0
Camps Cleared
0
760,807
Distance Traveled
755,366
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,048
737
78
5
0
264,107
2
L
Merlin
9,439
629
87
6
0
221,992
4
L
Achilles
9,206
614
25
2
0
275,212
5
L
Thor
10,044
670
38
3
0
263,603
2
W
Xbalanque
10,277
685
52
3
0
237,873
1
W
Mulan
10,323
688
37
2
0
253,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role