Player Matchup

He Bo
He Bo
Fearful HD
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,060 Elo+
Party 1
Nemesis
Nemesis
Licht TM
Nemesis
Level 29
God Stats
7W - 7L
1,540 SR
Queue Stats
337W - 296L
1,301 Elo+
Solo
Chaac
Chaac
TheSauceGod8048
Chaac
Level 12
God Stats
1W - 1L
1,157 SR
Queue Stats
1W - 3L
1,028 Elo+
Party 1
Team Averages
Level 49
1,399 SR
1,130 Elo+

VS

Team Averages
Level 32
1,489 SR
1,268 Elo+
Hades
Hades
AdamantFrame8
Hades
Level 12
God Stats
7W - 5L
1,558 SR
Queue Stats
32W - 36L
1,226 Elo+
Solo
Cernunnos
Cernunnos
Firenziks
Cernunnos
Level 58
God Stats
7W - 4L
1,210 SR
Queue Stats
184W - 169L
1,315 Elo+
Party 2
Ra
Ra
saucin_prossen
Ra
Level 26
God Stats
23W - 22L
1,699 SR
Queue Stats
140W - 140L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
20 / 1 / 5
11,993
999
17,040
9,074
2,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Licht TM
Nemesis
12
4 / 3 / 12
9,414
785
5,464
11,048
4,082
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 14
8,476
706
6,067
9,942
4,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 4
7,783
649
6,231
14,205
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Firenziks
Cernunnos
8
3 / 11 / 2
8,305
692
8,915
11,146
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 5 / 3
8,636
720
3,194
7,867
2,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
8
9
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
He Bo
20
1
5
22.5
L
Cernunnos
Firenziks
Cernunnos
3
11
2
0.36
W
Nemesis
Licht TM
Nemesis
4
3
12
3.33
W
0
5
14
1.4
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
18,340
30,064
Taken
33,218
10,610
Mitigated
13,982
10,898
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,231
764
379
2,469
14,205
6,943
93
6,935
7,270
18,062
0
W
He Bo
17,040
335
318
4,361
9,074
2,460
1,210
1,724
6,410
48,515
0
L
Cernunnos
Firenziks
Cernunnos
8,915
4,452
0
386
11,146
4,051
0
6,121
5,025
0
23,904
W
Nemesis
Licht TM
Nemesis
5,464
2,661
757
2,563
11,048
4,082
1,266
2,381
8,667
0
30,174
W
6,067
793
0
2,899
9,942
4,068
618
5,324
4,618
0
20,902
L
3,194
327
393
1,298
7,867
2,988
0
4,018
3,849
23,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
24,724
135
Minions Killed
101
0
Camps Cleared
0
657,694
Distance Traveled
513,327
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,783
649
29
2
0
150,718
3
W
He Bo
11,993
999
75
6
0
210,012
1
L
Cernunnos
8,305
692
25
2
0
155,903
0
W
Nemesis
9,414
785
40
3
0
239,321
4
W
Chaac
8,476
706
20
2
0
208,361
0
L
Ra
8,636
720
47
4
0
206,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role