Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bubalex
Hel
Level 88
God Stats
12W - 5L
1,722 SR
Queue Stats
414W - 413L
1,528 Elo+
Solo
Neith
Neith
KingKeyblade
Neith
Level 124
God Stats
5W - 9L
1,582 SR
Queue Stats
380W - 380L
1,485 Elo+
Solo
Anubis
Anubis
ROCKYBA2001
Anubis
Level 49
God Stats
3W - 2L
1,551 SR
Queue Stats
75W - 94L
1,486 Elo+
Solo
Scylla
Scylla
juanpacomillas
Scylla
Level 129
God Stats
0W - 1L
1,708 SR
Queue Stats
25W - 23L
1,526 Elo+
Party 1
Team Averages
Level 107
1,613 SR
1,505 Elo+

VS

Team Averages
Level 112
1,568 SR
1,572 Elo+
Zeus
Zeus
Angerclaw
Zeus
Level 120
God Stats
4W - 2L
1,564 SR
Queue Stats
157W - 143L
1,550 Elo+
Solo
Yemoja
Yemoja
Arshin
Yemoja
Level 156
God Stats
13W - 12L
1,561 SR
Queue Stats
880W - 862L
1,568 Elo+
Party 2
Xing Tian
Xing Tian
Loiki
Xing Tian
Level 98
God Stats
6W - 3L
1,500 SR
Queue Stats
511W - 450L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
NEVRR
Erlang Shen
Level 125
God Stats
2W - 2L
1,712 SR
Queue Stats
418W - 350L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
bukkakesofq
Kukulkan
Level 63
God Stats
1W - 1L
1,504 SR
Queue Stats
106W - 96L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
1 / 4 / 9
12,273
558
13,905
39,117
65,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
16
1 / 7 / 6
11,226
510
5,548
17,380
11,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 8
12,904
587
20,035
17,746
8,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
3 / 4 / 5
14,322
651
13,909
19,732
11,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 3
13,706
623
27,061
21,436
10,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 4 / 11
14,233
647
38,360
13,675
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Arshin
Yemoja
20
5 / 1 / 17
13,957
634
7,082
18,629
11,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Loiki
Xing Tian
20
4 / 5 / 16
14,503
659
18,807
33,784
42,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
NEVRR
Erlang Shen
20
5 / 3 / 19
13,947
634
23,710
30,592
42,551
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
bukkakesofq
Kukulkan
20
4 / 1 / 14
13,357
607
19,323
8,082
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
13
Kills
24
24
Deaths
14
31
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
9
1.38
W
Zeus
6
4
11
2.88
W
Yemoja
Arshin
Yemoja
5
1
17
13.5
L
Hel
1
7
6
0.57
L
2
3
8
2
W
Xing Tian
Loiki
Xing Tian
4
5
16
2.4
W
Erlang Shen
NEVRR
Erlang Shen
5
3
19
4.83
L
Anubis
3
4
5
1.38
W
Kukulkan
bukkakesofq
Kukulkan
4
1
14
11
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,458
Damage
107,282
115,411
Taken
104,762
108,545
Mitigated
106,526
68,421
Healing
63,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,905
2,147
2,610
6,704
39,117
65,524
0
26,827
12,290
26,454
0
W
Zeus
38,360
1,126
2,109
1,324
13,675
5,145
1,061
9,967
3,708
77,315
0
W
Yemoja
Arshin
Yemoja
7,082
2,393
32,449
10,337
18,629
11,032
365
8,737
9,892
19,413
0
L
Hel
5,548
271
35,857
6,646
17,380
11,708
61
14,044
3,336
10,604
0
L
20,035
5,414
1,546
2,874
17,746
8,932
2,158
12,781
4,965
0
33,828
W
Xing Tian
Loiki
Xing Tian
18,807
1,365
1,205
1,104
33,784
42,606
482
16,017
17,767
28,409
0
W
Erlang Shen
NEVRR
Erlang Shen
23,710
7,406
3,597
6,549
30,592
42,551
1,004
18,281
12,311
163
35,814
L
Anubis
13,909
462
1,342
7,126
19,732
11,689
984
15,487
4,245
66,649
0
W
Kukulkan
bukkakesofq
Kukulkan
19,323
1,259
3,913
1,330
8,082
5,192
1,322
7,421
661
66,520
0
L
27,061
2,046
1,652
2,064
21,436
10,692
528
14,547
6,889
47,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,431
Gold Earned
69,997
223
Minions Killed
231
0
Camps Cleared
0
1,909,676
Distance Traveled
1,889,271
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,273
558
19
1
0
377,278
1
W
Zeus
14,233
647
80
4
0
351,847
1
W
Yemoja
13,957
634
21
1
0
425,799
1
L
Hel
11,226
510
10
0
0
405,325
5
L
Neith
12,904
587
21
1
0
393,342
2
W
Xing Tian
14,503
659
21
1
0
341,138
0
W
Erlang Shen
13,947
634
25
1
0
377,922
0
L
Anubis
14,322
651
124
6
0
364,723
5
W
Kukulkan
13,357
607
84
4
0
392,565
0
L
Scylla
13,706
623
49
2
0
369,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role