Player Matchup

Bastet
Bastet
BlossomBlitz
Bastet
Level 125
God Stats
22W - 11L
1,520 SR
Queue Stats
322W - 308L
1,537 Elo+
Party 3
Chang'e
Chang'e
Sinsiter1
Chang'e
Level 109
God Stats
1W - 2L
1,713 SR
Queue Stats
847W - 810L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
TrIZOmIK3--21
Xbalanque
Level 128
God Stats
1W - 2L
1,293 SR
Queue Stats
197W - 192L
1,526 Elo+
Solo
Mercury
Mercury
l RC23 l
Mercury
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 309L
1,537 Elo+
Party 3
Sobek
Sobek
uidrakill
Sobek
Level 149
God Stats
1W - 2L
1,684 SR
Queue Stats
65W - 60L
1,576 Elo+
Party 1
Team Averages
Level 129
1,542 SR
1,539 Elo+

VS

Team Averages
Level 94
1,527 SR
1,619 Elo+
Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GreyDust
Loki
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,541 Elo+
Solo
Hel
Hel
ImSylvester
Hel
Level 16
God Stats
1W - 0L
1,869 SR
Queue Stats
4W - 0L
1,903 Elo+
Party 2
Bacchus
Bacchus
KennyTheDeadOnee
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
Awilix
Awilix
MarkDotExe
Awilix
Level 157
God Stats
2W - 3L
1,267 SR
Queue Stats
83W - 56L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 6 / 14
12,855
714
17,884
19,743
9,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Sinsiter1
Chang'e
20
4 / 7 / 14
12,577
699
18,347
22,095
17,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TrIZOmIK3--21
Xbalanque
15
3 / 3 / 10
10,470
582
15,243
10,145
4,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
l RC23 l
Mercury
19
3 / 7 / 11
12,400
689
11,687
17,259
7,964
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
uidrakill
Sobek
18
7 / 8 / 8
12,597
700
15,107
33,202
53,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
4 / 2 / 19
12,502
695
18,922
13,656
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
6 / 6 / 8
11,993
666
8,046
14,507
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 17
12,900
717
18,203
21,556
9,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 18
11,393
633
10,432
23,113
29,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
MarkDotExe
Awilix
20
16 / 7 / 11
14,342
797
26,956
26,471
13,242
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
104
24
Kills
31
31
Deaths
26
57
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
19
6.75
L
Bastet
7
6
14
2.33
W
Loki
6
6
8
1.67
W
5
4
17
3.38
W
0
7
18
1.29
W
Awilix
MarkDotExe
Awilix
16
7
11
3.07
L
Chang'e
Sinsiter1
Chang'e
4
7
14
1.57
L
Xbalanque
TrIZOmIK3--21
Xbalanque
3
3
10
2.67
L
Mercury
l RC23 l
Mercury
3
7
11
1.21
L
Sobek
uidrakill
Sobek
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,268
Damage
82,559
102,444
Taken
99,303
93,432
Mitigated
63,877
39,419
Healing
50,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
18,922
2,151
752
3,301
13,656
5,413
1,121
5,735
7,921
40,922
0
L
Bastet
17,884
3,212
2,263
3,025
19,743
9,935
661
6,974
12,769
0
27,363
W
Loki
8,046
2,362
1,494
1,198
14,507
5,995
1,713
2,487
12,020
0
20,233
W
18,203
1,451
24,222
13,986
21,556
9,413
1,529
9,257
12,299
50,364
0
W
10,432
838
1,037
1,510
23,113
29,814
572
8,066
15,047
17,445
492
W
Awilix
MarkDotExe
Awilix
26,956
10,557
853
1,843
26,471
13,242
534
7,909
18,290
0
39,796
L
Chang'e
Sinsiter1
Chang'e
18,347
1,906
13,673
9,145
22,095
17,583
549
13,456
8,639
42,765
0
L
Xbalanque
TrIZOmIK3--21
Xbalanque
15,243
3,248
856
2,560
10,145
4,302
145
5,685
4,460
0
34,441
L
Mercury
l RC23 l
Mercury
11,687
4,614
422
1,939
17,259
7,964
1,817
7,079
10,180
0
32,239
L
Sobek
uidrakill
Sobek
15,107
1,332
562
4,974
33,202
53,648
0
14,073
19,129
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,899
Gold Earned
63,130
158
Minions Killed
180
0
Camps Cleared
0
1,441,710
Distance Traveled
1,669,783
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,502
695
58
3
0
321,335
1
L
Bastet
12,855
714
16
1
0
339,843
0
W
Loki
11,993
666
37
2
0
318,733
0
W
Hel
12,900
717
57
3
0
391,472
0
W
Bacchus
11,393
633
8
0
0
314,476
4
W
Awilix
14,342
797
20
1
0
323,767
0
L
Chang'e
12,577
699
49
3
0
311,714
0
L
Xbalanque
10,470
582
47
3
0
189,199
3
L
Mercury
12,400
689
35
2
0
335,379
2
L
Sobek
12,597
700
11
1
0
265,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role