Player Matchup

Nemesis
Nemesis
DarkNightPlayer_
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,060 Elo+
Solo
Sun Wukong
Sun Wukong
Drapy_
Sun Wukong
Level 48
God Stats
0W - 2L
1,532 SR
Queue Stats
9W - 27L
1,108 Elo+
Party 1
Vulcan
Vulcan
Yagami_kurosaki
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,029 Elo+
Party 1
Team Averages
Level 27
1,511 SR
1,066 Elo+

VS

Team Averages
Level 38
1,530 SR
1,222 Elo+
Mercury
Mercury
Dj-Fran123
Mercury
Level 65
God Stats
10W - 9L
1,481 SR
Queue Stats
45W - 66L
1,192 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shaddowhunter78
Ah Muzen Cab
Level 21
God Stats
9W - 5L
1,738 SR
Queue Stats
61W - 79L
1,303 Elo+
Solo
Chaac
Chaac
valeria_mh_
Chaac
Level 29
God Stats
33W - 44L
1,369 SR
Queue Stats
39W - 61L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 1
11,005
550
5,026
16,566
4,664
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Drapy_
Sun Wukong
13
4 / 3 / 2
12,532
627
14,464
22,429
29,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 1
10,876
544
8,192
16,938
7,515
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dj-Fran123
Mercury
15
18 / 3 / 3
14,911
746
19,832
12,932
5,417
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
Shaddowhunter78
Ah Muzen Cab
12
2 / 2 / 5
11,368
568
10,443
7,353
2,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 12
12,183
609
10,750
18,758
13,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
22
22
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
Mercury
Dj-Fran123
Mercury
18
3
3
6.5
L
Sun Wukong
Drapy_
Sun Wukong
4
3
2
1.67
W
Ah Muzen Cab
Shaddowhunter78
Ah Muzen Cab
2
2
5
2.25
L
1
6
1
0.25
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
41,025
55,933
Taken
39,043
41,983
Mitigated
21,121
10,315
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
2,024
0
815
16,566
4,664
0
411
16,155
0
25,708
W
Mercury
Dj-Fran123
Mercury
19,832
9,679
0
2,232
12,932
5,417
1,182
2,180
10,752
0
46,102
L
Sun Wukong
Drapy_
Sun Wukong
14,464
2,116
0
4,912
22,429
29,804
0
178
22,251
0
49,334
W
Ah Muzen Cab
Shaddowhunter78
Ah Muzen Cab
10,443
1,368
831
3,168
7,353
2,633
560
1,546
5,807
0
42,956
L
8,192
3,519
537
4,051
16,938
7,515
0
104
16,834
33,160
0
W
10,750
1,149
123
9,750
18,758
13,071
571
4,482
14,276
1,713
41,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
38,462
164
Minions Killed
171
0
Camps Cleared
0
915,777
Distance Traveled
1,130,935
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,005
550
38
2
0
238,443
0
W
Mercury
14,911
746
46
2
0
412,912
1
L
Sun Wukong
12,532
627
69
3
0
378,464
0
W
Ah Muzen Cab
11,368
568
64
3
0
306,391
1
L
Vulcan
10,876
544
57
3
0
298,870
0
W
Chaac
12,183
609
61
3
0
411,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role