Player Matchup

Mulan
Mulan
Cruze07
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,708 Elo+
Solo
Ares
Ares
PiggyZiggy
Ares
Level 108
God Stats
1W - 1L
1,614 SR
Queue Stats
49W - 41L
1,661 Elo+
Party 1
Olorun
Olorun
Zeyden
Olorun
Level 121
God Stats
0W - 2L
1,308 SR
Queue Stats
71W - 64L
1,461 Elo+
Party 1
Vamana
Vamana
razsh
Vamana
Level 124
God Stats
1W - 1L
1,856 SR
Queue Stats
26W - 11L
1,570 Elo+
Party 1
Tyr
Tyr
romsh11
Tyr
Level 124
God Stats
0W - 1L
1,394 SR
Queue Stats
57W - 46L
1,461 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,572 Elo+

VS

Team Averages
Level 78
1,497 SR
1,580 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Honeybuncchh
Chaac
Level 148
God Stats
2W - 3L
1,485 SR
Queue Stats
282W - 212L
1,671 Elo+
Party 2
Erlang Shen
Erlang Shen
NoodleBoyo
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 42L
1,714 Elo+
Party 2
He Bo
He Bo
Tamatt
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cruze07
Mulan
16
0 / 10 / 5
9,105
536
7,520
23,521
23,694
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 8 / 5
9,435
555
11,733
18,824
22,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Zeyden
Olorun
19
3 / 4 / 3
11,244
661
11,362
20,200
12,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
razsh
Vamana
19
4 / 4 / 8
11,201
659
16,430
26,510
38,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
19
5 / 4 / 5
10,969
645
14,086
20,798
23,367
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
3 / 3 / 24
12,456
733
11,764
18,274
27,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
 
Zeus
19
8 / 4 / 13
12,242
720
33,121
10,629
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 20
13,595
800
24,078
26,232
47,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
NoodleBoyo
Erlang Shen
20
8 / 2 / 16
12,498
735
14,434
19,826
26,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Tamatt
He Bo
18
3 / 3 / 13
11,440
673
18,701
11,329
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
13
Kills
30
30
Deaths
13
26
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
24
5
W
Zeus
 
Zeus
8
4
13
3.63
L
Mulan
Cruze07
Mulan
0
10
5
0.25
W
8
1
20
18
W
Erlang Shen
NoodleBoyo
Erlang Shen
8
2
16
8
L
1
8
5
0.44
W
He Bo
Tamatt
He Bo
3
3
13
3.17
L
Olorun
Zeyden
Olorun
3
4
3
1.13
L
Vamana
razsh
Vamana
4
4
8
2
L
Tyr
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
102,098
109,853
Taken
86,290
121,011
Mitigated
112,988
48,949
Healing
33,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,764
3,378
1,350
1,387
18,274
27,170
636
3,810
14,464
18,478
0
W
Zeus
 
Zeus
33,121
1,702
1,646
1,602
10,629
5,856
807
2,880
7,749
57,731
0
L
Mulan
Cruze07
Mulan
7,520
1,617
3,628
2,591
23,521
23,694
0
15,836
7,685
0
18,915
W
24,078
2,311
3,024
14,247
26,232
47,675
699
6,132
20,100
5,451
44,211
W
Erlang Shen
NoodleBoyo
Erlang Shen
14,434
5,583
590
5,188
19,826
26,641
894
6,534
13,292
0
29,963
L
11,733
436
679
555
18,824
22,943
0
11,356
7,468
19,158
0
W
He Bo
Tamatt
He Bo
18,701
848
1,938
2,616
11,329
5,646
1,707
3,739
7,590
38,334
0
L
Olorun
Zeyden
Olorun
11,362
3,929
12,200
11,031
20,200
12,060
0
10,892
9,308
48,884
0
L
Vamana
razsh
Vamana
16,430
5,697
3,137
7,700
26,510
38,947
32
14,453
12,057
0
31,748
L
Tyr
14,086
912
1,753
5,675
20,798
23,367
0
13,215
7,583
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
62,231
177
Minions Killed
172
0
Camps Cleared
0
1,398,260
Distance Traveled
1,646,801
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,456
733
11
1
0
307,427
0
W
Zeus
12,242
720
41
2
0
306,260
0
L
Mulan
9,105
536
24
1
0
257,803
3
W
Chaac
13,595
800
58
3
0
336,788
4
W
Erlang Shen
12,498
735
17
1
0
366,300
1
L
Ares
9,435
555
9
1
0
256,628
0
W
He Bo
11,440
673
45
3
0
330,026
1
L
Olorun
11,244
661
77
5
0
280,766
1
L
Vamana
11,201
659
46
3
0
295,768
1
L
Tyr
10,969
645
21
1
0
307,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role