Player Matchup

Merlin
Merlin
Lonewolfgaming7
Merlin
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Real Serpsy
Heimdallr
Level 55
God Stats
1W - 4L
1,437 SR
Queue Stats
22W - 68L
991 Elo+
Party 1
Bakasura
Bakasura
serpsy
Bakasura
Level 7
God Stats
1W - 4L
1,270 SR
Queue Stats
17W - 55L
1,008 Elo+
Party 1
Team Averages
Level 27
1,402 SR
1,166 Elo+

VS

Team Averages
Level 61
1,437 SR
1,305 Elo+
Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
2W - 4L
1,444 SR
Queue Stats
5W - 9L
1,060 Elo+
Solo
Medusa
Medusa
CycoPhreak
Medusa
Level 117
God Stats
10W - 7L
1,402 SR
Queue Stats
29W - 25L
1,536 Elo+
Solo
Discordia
Discordia
aloosa
Discordia
Level 54
God Stats
14W - 17L
1,465 SR
Queue Stats
31W - 45L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
10,050
628
10,978
8,218
2,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Real Serpsy
Heimdallr
12
6 / 6 / 9
11,151
697
7,598
13,690
4,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
serpsy
Bakasura
12
6 / 10 / 7
10,856
679
5,424
15,042
4,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 7 / 8
11,252
703
5,268
14,723
9,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
CycoPhreak
Medusa
14
6 / 5 / 10
12,013
751
15,549
12,656
4,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
aloosa
Discordia
14
8 / 3 / 4
12,028
752
10,603
7,326
2,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
15
Kills
18
19
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
7
8
1.14
W
Medusa
CycoPhreak
Medusa
6
5
10
2.2
L
3
3
6
2
L
Heimdallr
Real Serpsy
Heimdallr
6
6
9
1.75
W
Discordia
aloosa
Discordia
8
3
4
3.33
L
Bakasura
serpsy
Bakasura
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
31,420
36,950
Taken
34,705
12,230
Mitigated
16,042
3,589
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,268
2,308
0
3,948
14,723
9,426
232
4,892
9,190
0
17,256
W
Medusa
CycoPhreak
Medusa
15,549
8,955
1,407
4,548
12,656
4,333
2,062
4,728
7,826
0
59,762
L
10,978
943
0
387
8,218
2,569
739
2,959
5,259
38,771
0
L
Heimdallr
Real Serpsy
Heimdallr
7,598
1,478
0
1,424
13,690
4,837
2,161
5,137
8,553
0
23,709
W
Discordia
aloosa
Discordia
10,603
496
0
2,010
7,326
2,283
498
1,787
5,389
43,027
0
L
Bakasura
serpsy
Bakasura
5,424
3,774
0
1,778
15,042
4,824
0
2,565
12,477
0
26,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
35,293
143
Minions Killed
166
0
Camps Cleared
0
736,636
Distance Traveled
907,774
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,252
703
21
1
0
348,952
3
W
Medusa
12,013
751
84
5
0
305,078
7
L
Merlin
10,050
628
65
4
0
238,923
0
L
Heimdallr
11,151
697
31
2
0
258,478
2
W
Discordia
12,028
752
61
4
0
253,744
6
L
Bakasura
10,856
679
47
3
0
239,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role