Player Matchup

Jormungandr
Jormungandr
Bronze III
Linx-_-17
Jormungandr
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,060 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
kevshawn12
Baron Samedi
Silver IV
Level 69
God Stats
0W - 1L
1,251 SR
Queue Stats
4W - 6L
1,290 MMR
Party 2
Izanami
Izanami
Bronze III
xLunar11x
Izanami
Bronze III
Level 42
God Stats
4W - 5L
1,460 SR
Queue Stats
4W - 6L
1,242 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 54
1,404 SR
1,197 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,507 SR
1,353 MMR
Da Ji
Da Ji
Silver II
McFluRRy_BeST_PT
Da Ji
Silver II
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 250L
1,232 MMR
Party 1
Artio
Artio
Gold V
MinecraftGod27
Artio
Gold V
Level 67
God Stats
2W - 3L
1,302 SR
Queue Stats
222W - 229L
1,353 MMR
Solo
Hades
Hades
Gold III
OreO_BeST_PT
Hades
Gold III
Level 106
God Stats
120W - 62L
1,719 SR
Queue Stats
269W - 250L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Linx-_-17
Jormungandr
16
5 / 5 / 8
17,351
598
32,091
34,182
38,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
kevshawn12
Baron Samedi
16
7 / 8 / 6
17,661
609
24,421
29,422
30,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
xLunar11x
Izanami
15
3 / 10 / 5
16,555
571
16,310
27,847
19,544
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ZeusAnubisBacchusKumbhakarnaOdin

VS

Bans
ChaacYemojaYmirMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 8 / 2
19,906
686
23,216
23,257
14,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 4 / 14
16,543
570
10,000
29,090
37,107
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 4 / 13
18,828
649
45,486
32,782
16,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
15
Kills
23
23
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Linx-_-17
Jormungandr
5
5
8
1.8
W
15
8
2
2
W
2
4
14
2.25
W
6
4
13
3.13
L
Baron Samedi
kevshawn12
Baron Samedi
7
8
6
1.25
L
Izanami
xLunar11x
Izanami
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,822
Damage
78,702
91,451
Taken
85,129
88,885
Mitigated
68,296
24,038
Healing
29,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Linx-_-17
Jormungandr
32,091
9,113
0
4,113
34,182
38,489
388
22,674
11,508
82,741
0
W
23,216
5,671
0
2,207
23,257
14,573
1,948
12,154
11,103
0
58,791
W
10,000
1,407
308
5,679
29,090
37,107
173
20,938
8,152
35,173
0
W
45,486
5,580
1,946
19,722
32,782
16,616
700
23,689
9,093
136,524
0
L
Baron Samedi
kevshawn12
Baron Samedi
24,421
3,636
4,957
12,318
29,422
30,852
142
19,270
10,152
78,172
0
L
Izanami
xLunar11x
Izanami
16,310
10,816
0
2,650
27,847
19,544
2,176
13,842
14,005
0
83,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
55,277
281
Minions Killed
247
0
Camps Cleared
0
1,387,658
Distance Traveled
1,553,993
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,351
598
81
3
0
446,141
2
W
Da Ji
19,906
686
60
2
0
507,100
0
W
Artio
16,543
570
37
1
0
554,710
5
W
Hades
18,828
649
150
5
0
492,183
1
L
Baron Samedi
17,661
609
64
2
0
501,203
1
L
Izanami
16,555
571
136
5
0
440,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role