Player Matchup

Jormungandr
Jormungandr
AdestiaSoul
Jormungandr
Level 129
God Stats
8W - 3L
1,502 SR
Queue Stats
289W - 288L
1,514 Elo+
Solo
Fenrir
Fenrir
Farrouse
Fenrir
Level 63
God Stats
2W - 2L
1,444 SR
Queue Stats
91W - 95L
1,514 Elo+
Solo
Raijin
Raijin
ItalianBloody
Raijin
Level 65
God Stats
3W - 0L
1,697 SR
Queue Stats
415W - 409L
1,502 Elo+
Solo
Izanami
Izanami
Xanpip
Izanami
Level 108
God Stats
61W - 49L
1,549 SR
Queue Stats
109W - 118L
1,383 Elo+
Solo
Odin
Odin
rafinhauk
Odin
Level 68
God Stats
3W - 7L
1,472 SR
Queue Stats
133W - 153L
1,379 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,458 Elo+

VS

Team Averages
Level 105
1,557 SR
1,492 Elo+
Thor
Thor
LegendaryDane
Thor
Level 127
God Stats
91W - 64L
1,595 SR
Queue Stats
227W - 217L
1,517 Elo+
Solo
Osiris
Osiris
LeoXale
Osiris
Level 106
God Stats
4W - 2L
1,732 SR
Queue Stats
54W - 28L
1,614 Elo+
Solo
Anubis
Anubis
Lomjaria
Anubis
Level 101
God Stats
10W - 8L
1,449 SR
Queue Stats
36W - 32L
1,422 Elo+
Solo
Apollo
Apollo
MarcoMarley
Apollo
Level 49
God Stats
0W - 1L
1,646 SR
Queue Stats
14W - 22L
1,359 Elo+
Solo
Bacchus
Bacchus
UnaGorraPaMiPaco
Bacchus
Level 140
God Stats
3W - 2L
1,364 SR
Queue Stats
220W - 232L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdestiaSoul
Jormungandr
7
0 / 0 / 0
4,043
674
199
919
720
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Farrouse
Fenrir
6
1 / 1 / 0
4,060
677
642
2,992
772
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 1
4,311
719
1,969
1,771
426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Xanpip
Izanami
6
0 / 0 / 3
4,008
668
2,474
2,824
582
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
5
1 / 1 / 1
3,611
602
1,904
3,146
1,414
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,535
756
1,057
2,463
608
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
LeoXale
Osiris
1
0 / 0 / 0
1,176
196
0
0
0
Anubis
Lomjaria
Anubis
6
1 / 1 / 0
3,844
641
1,001
2,080
791
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
5
1 / 2 / 0
3,547
591
2,169
3,383
551
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 0
3,294
549
1,425
3,189
1,412
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdestiaSoul
Jormungandr
0
0
0
0
W
Fenrir
Farrouse
Fenrir
1
1
0
1
W
2
0
1
2.5
L
0
0
1
0.5
L
Osiris
LeoXale
Osiris
0
0
0
0
L
Anubis
Lomjaria
Anubis
1
1
0
1
L
Apollo
1
2
0
0.5
L
0
1
0
0
W
Izanami
Xanpip
Izanami
0
0
3
1.5
W
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,188
Damage
5,652
11,652
Taken
11,115
3,914
Mitigated
3,362
4,718
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdestiaSoul
Jormungandr
199
0
0
0
919
720
288
0
919
17,631
0
W
Fenrir
Farrouse
Fenrir
642
283
0
1,158
2,992
772
0
427
2,565
0
13,747
W
1,969
390
0
563
1,771
426
0
373
1,398
17,598
0
L
1,057
294
0
1,420
2,463
608
0
411
2,052
0
22,035
L
Osiris
LeoXale
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Lomjaria
Anubis
1,001
88
111
974
2,080
791
0
979
1,101
12,478
0
L
Apollo
2,169
1,684
0
1,377
3,383
551
0
399
2,984
0
10,925
L
1,425
43
0
628
3,189
1,412
0
379
2,810
7,273
0
W
Izanami
Xanpip
Izanami
2,474
1,926
0
1,280
2,824
582
23
865
1,959
0
20,193
W
Odin
1,904
355
172
1,545
3,146
1,414
0
761
2,385
0
6,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
16,396
150
Minions Killed
102
0
Camps Cleared
0
606,744
Distance Traveled
456,003
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,043
674
30
5
0
115,569
1
W
Fenrir
4,060
677
31
5
0
135,253
2
W
Raijin
4,311
719
39
7
0
107,388
1
L
Thor
4,535
756
53
9
0
115,525
0
L
Osiris
1,176
196
0
0
0
0
0
L
Anubis
3,844
641
14
2
0
96,580
1
L
Apollo
3,547
591
29
5
0
109,986
3
L
Bacchus
3,294
549
6
1
0
133,912
5
W
Izanami
4,008
668
45
8
0
118,555
1
W
Odin
3,611
602
5
1
0
129,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role