Player Matchup

Janus
Janus
Datduckbutt
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,633 Elo+
Solo
Heimdallr
Heimdallr
DocterBaconn
Heimdallr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,726 Elo+
Party 2
Jormungandr
Jormungandr
ProfessorM1lk
Jormungandr
Level 69
God Stats
3W - 2L
1,699 SR
Queue Stats
28W - 14L
1,755 Elo+
Party 2
Team Averages
Level 74
1,566 SR
1,705 Elo+

VS

Team Averages
Level 110
1,584 SR
1,526 Elo+
Set
Set
BrokenSoldier
Set
Level 129
God Stats
1W - 1L
1,750 SR
Queue Stats
47W - 36L
1,608 Elo+
Party 1
Chaac
Chaac
Sentiecide
Chaac
Level 69
God Stats
4W - 0L
1,712 SR
Queue Stats
9W - 10L
1,445 Elo+
Party 1
Olorun
Olorun
Tru Freezie
Olorun
Level 132
God Stats
1W - 0L
1,292 SR
Queue Stats
45W - 42L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
11,555
608
11,342
9,573
3,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DocterBaconn
Heimdallr
13
5 / 7 / 4
12,031
633
13,261
14,709
7,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
ProfessorM1lk
Jormungandr
13
4 / 5 / 9
12,736
670
16,864
20,750
20,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
13,505
711
14,169
18,921
12,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
14
3 / 4 / 7
12,602
663
7,239
15,561
10,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
16
7 / 4 / 6
13,799
726
16,025
18,777
7,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
16
16
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
4
4
2
1.25
L
Heimdallr
DocterBaconn
Heimdallr
5
7
4
1
L
Jormungandr
ProfessorM1lk
Jormungandr
4
5
9
1.7
W
Chaac
3
4
7
1.63
W
Olorun
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
37,433
45,032
Taken
53,259
30,436
Mitigated
30,667
7,020
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,169
6,523
0
4,141
18,921
12,566
0
8,420
10,501
0
55,684
L
11,342
275
438
783
9,573
3,187
0
2,734
6,839
36,405
0
L
Heimdallr
DocterBaconn
Heimdallr
13,261
5,214
0
1,136
14,709
7,189
144
5,130
9,579
0
45,854
L
Jormungandr
ProfessorM1lk
Jormungandr
16,864
3,424
672
3,991
20,750
20,060
0
8,293
12,457
42,761
426
W
Chaac
7,239
2,024
537
4,553
15,561
10,381
351
9,789
5,772
84
32,576
W
Olorun
16,025
7,568
1,877
8,223
18,777
7,720
1,486
10,097
8,680
75,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
39,906
179
Minions Killed
237
0
Camps Cleared
0
988,641
Distance Traveled
1,158,819
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,505
711
75
4
0
432,417
3
L
Janus
11,555
608
69
4
0
346,257
0
L
Heimdallr
12,031
633
55
3
0
312,809
0
L
Jormungandr
12,736
670
55
3
0
329,575
2
W
Chaac
12,602
663
54
3
0
407,633
1
W
Olorun
13,799
726
108
6
0
318,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role