Player Matchup

Nu Wa
Nu Wa
GoblinGum
Nu Wa
Level 120
God Stats
4W - 2L
1,505 SR
Queue Stats
185W - 144L
1,587 Elo+
Party 1
Nemesis
Nemesis
QuickSlit
Nemesis
Level 139
God Stats
4W - 2L
1,702 SR
Queue Stats
261W - 224L
1,643 Elo+
Party 1
Merlin
Merlin
TheLord0
Merlin
Level 127
God Stats
6W - 5L
1,715 SR
Queue Stats
202W - 213L
1,542 Elo+
Solo
Ullr
Ullr
Yonì
Ullr
Level 125
God Stats
3W - 1L
1,504 SR
Queue Stats
263W - 206L
1,573 Elo+
Party 1
Chaac
Chaac
bentosushi
Chaac
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 248L
1,670 Elo+
Solo
Team Averages
Level 122
1,585 SR
1,603 Elo+

VS

Team Averages
Level 119
1,529 SR
1,624 Elo+
Hachiman
Hachiman
Akkadir
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,652 Elo+
Party 2
He Bo
He Bo
Ecleros
He Bo
Level 129
God Stats
1W - 2L
1,698 SR
Queue Stats
156W - 137L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
Hamdenskaeve
Ratatoskr
Level 151
God Stats
4W - 6L
1,488 SR
Queue Stats
559W - 574L
1,611 Elo+
Solo
Nu Wa
Nu Wa
Tuckysoprano
Nu Wa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 33L
1,673 Elo+
Solo
Awilix
Awilix
azzarrokk
Awilix
Level 123
God Stats
6W - 4L
1,457 SR
Queue Stats
434W - 441L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GoblinGum
Nu Wa
18
5 / 7 / 12
11,567
771
18,301
14,097
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
QuickSlit
Nemesis
20
11 / 5 / 9
12,463
831
16,203
25,403
26,168
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
TheLord0
Merlin
20
5 / 7 / 9
12,265
818
14,742
13,778
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Yonì
Ullr
17
3 / 7 / 8
10,496
700
7,817
14,517
5,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
20
3 / 5 / 12
11,917
794
11,349
27,706
29,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akkadir
Hachiman
18
8 / 5 / 13
11,340
756
13,297
16,583
7,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Ecleros
He Bo
19
5 / 6 / 16
11,036
736
20,219
13,630
5,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Hamdenskaeve
Ratatoskr
17
5 / 7 / 13
11,015
734
9,448
18,849
15,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 3 / 11
11,895
793
29,421
13,336
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
azzarrokk
Awilix
17
5 / 6 / 12
10,340
689
10,436
16,527
10,104
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
96
27
Kills
31
31
Deaths
27
50
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akkadir
Hachiman
8
5
13
2.9
L
He Bo
Ecleros
He Bo
5
6
16
2.17
W
Nu Wa
GoblinGum
Nu Wa
5
7
12
1.57
L
Ratatoskr
Hamdenskaeve
Ratatoskr
5
7
13
1.64
W
Nemesis
QuickSlit
Nemesis
11
5
9
3.1
W
Merlin
TheLord0
Merlin
5
7
9
1.36
L
8
3
11
4.5
W
Ullr
Yonì
Ullr
3
7
8
1
L
Awilix
azzarrokk
Awilix
5
6
12
1.83
W
Chaac
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
82,821
95,501
Taken
78,925
72,117
Mitigated
46,062
29,976
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akkadir
Hachiman
13,297
5,842
2,771
3,506
16,583
7,815
1,281
7,012
9,571
0
36,797
L
He Bo
Ecleros
He Bo
20,219
818
2,531
799
13,630
5,871
727
6,526
7,104
38,148
0
W
Nu Wa
GoblinGum
Nu Wa
18,301
4,229
2,614
1,343
14,097
5,458
1,050
8,002
6,095
37,413
0
L
Ratatoskr
Hamdenskaeve
Ratatoskr
9,448
2,695
2,040
1,959
18,849
15,951
564
8,814
10,035
0
16,603
W
Nemesis
QuickSlit
Nemesis
16,203
5,680
283
5,784
25,403
26,168
1,510
11,456
13,947
0
25,639
W
Merlin
TheLord0
Merlin
14,742
352
1,947
1,960
13,778
5,621
411
7,684
6,094
41,244
0
L
29,421
5,052
1,556
2,870
13,336
6,321
610
5,788
7,548
66,038
0
W
Ullr
Yonì
Ullr
7,817
1,773
1,589
1,168
14,517
5,569
1,205
9,196
5,321
0
21,363
L
Awilix
azzarrokk
Awilix
10,436
3,841
2,257
2,267
16,527
10,104
361
5,179
11,348
0
21,884
W
Chaac
11,349
1,359
3,054
10,234
27,706
29,301
1,019
13,302
14,404
276
35,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,708
Gold Earned
55,626
180
Minions Killed
184
0
Camps Cleared
0
1,230,491
Distance Traveled
1,272,041
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,340
756
41
3
0
245,389
1
L
He Bo
11,036
736
43
3
0
236,984
1
W
Nu Wa
11,567
771
41
3
0
237,781
0
L
Ratatoskr
11,015
734
18
1
0
244,530
2
W
Nemesis
12,463
831
12
1
0
259,347
0
W
Merlin
12,265
818
71
5
0
228,362
2
L
Nu Wa
11,895
793
60
4
0
286,593
0
W
Ullr
10,496
700
22
1
0
243,615
1
L
Awilix
10,340
689
22
1
0
258,545
0
W
Chaac
11,917
794
34
2
0
261,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role