Player Matchup

Chaac
Chaac
 
Chaac
Level 58
God Stats
12W - 3L
1,790 SR
Queue Stats
157W - 120L
1,400 Elo+
Solo
Neith
Neith
Faded KSG
Neith
Level 127
God Stats
4W - 2L
1,276 SR
Queue Stats
43W - 40L
1,272 Elo+
Solo
Sol
Sol
Louphao_
Sol
Level 88
God Stats
246W - 239L
1,400 SR
Queue Stats
546W - 600L
1,237 Elo+
Solo
Team Averages
Level 91
1,489 SR
1,303 Elo+

VS

Team Averages
Level 111
1,296 SR
1,448 Elo+
Pele
Pele
AtTheGazzaHouse
Pele
Level 97
God Stats
0W - 1L
1,194 SR
Queue Stats
32W - 28L
1,477 Elo+
Solo
Nu Wa
Nu Wa
FR3AKYF3DISH69
Nu Wa
Level 110
God Stats
13W - 21L
1,263 SR
Queue Stats
193W - 208L
1,350 Elo+
Party 1
Mulan
Mulan
MYTURN69
Mulan
Level 126
God Stats
13W - 16L
1,433 SR
Queue Stats
186W - 194L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 4 / 9
11,684
730
18,573
19,182
17,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Faded KSG
Neith
14
6 / 4 / 9
11,813
738
12,426
9,274
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 8
11,520
720
11,432
14,394
4,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
9,401
588
4,318
14,967
6,433
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 3 / 3
11,133
696
13,138
11,671
3,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
MYTURN69
Mulan
12
6 / 7 / 3
11,098
694
12,873
21,554
25,320
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
10
10
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
4
9
2.63
L
0
6
2
0.17
L
4
3
3
1.83
W
Neith
Faded KSG
Neith
6
4
9
2.63
W
4
2
8
4
L
Mulan
MYTURN69
Mulan
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,431
Damage
30,329
42,850
Taken
48,192
25,100
Mitigated
35,275
20,134
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,573
3,821
0
9,712
19,182
17,504
317
7,079
12,103
0
49,284
L
4,318
393
0
1,121
14,967
6,433
0
2,445
12,522
0
34,280
L
13,138
2,729
771
1,786
11,671
3,522
0
3,852
7,819
41,035
0
W
Neith
Faded KSG
Neith
12,426
4,732
0
2,189
9,274
3,417
1,842
2,763
6,511
0
44,760
W
11,432
2,533
0
8,233
14,394
4,179
1,647
3,344
11,050
57,054
0
L
Mulan
MYTURN69
Mulan
12,873
1,725
1,094
3,938
21,554
25,320
0
5,275
16,279
0
30,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
31,632
219
Minions Killed
165
0
Camps Cleared
0
787,794
Distance Traveled
822,721
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,684
730
53
3
0
278,767
0
L
Pele
9,401
588
69
4
0
277,022
1
L
Nu Wa
11,133
696
60
4
0
269,805
6
W
Neith
11,813
738
81
5
0
256,663
2
W
Sol
11,520
720
85
5
0
252,364
0
L
Mulan
11,098
694
36
2
0
275,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role