Player Matchup

Merlin
Merlin
InfernoVortex
Merlin
Level 145
God Stats
7W - 4L
1,311 SR
Queue Stats
119W - 86L
1,884 Elo+
Party 1
Jormungandr
Jormungandr
Specalist
Jormungandr
Level 105
God Stats
2W - 0L
1,311 SR
Queue Stats
4W - 0L
1,827 Elo+
Party 1
Fafnir
Fafnir
darkzero1408
Fafnir
Level 154
God Stats
4W - 3L
1,361 SR
Queue Stats
201W - 192L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
djmowen69
Heimdallr
Level 62
God Stats
2W - 0L
1,509 SR
Queue Stats
29W - 23L
1,772 Elo+
Party 1
Thor
Thor
lelouchash
Thor
Level 117
God Stats
3W - 4L
1,740 SR
Queue Stats
209W - 190L
1,509 Elo+
Party 2
Team Averages
Level 117
1,446 SR
1,706 Elo+

VS

Team Averages
Level 108
1,591 SR
1,545 Elo+
Set
Set
AngryPotato2
Set
Level 154
God Stats
139W - 126L
1,548 SR
Queue Stats
625W - 608L
1,526 Elo+
Solo
Sobek
Sobek
HannibalMagnum
Sobek
Level 159
God Stats
2W - 4L
1,716 SR
Queue Stats
44W - 36L
1,643 Elo+
Solo
Thor
Thor
Lil OptimuZ
Thor
Level 128
God Stats
0W - 1L
1,777 SR
Queue Stats
6W - 6L
1,488 Elo+
Solo
Neith
Neith
TerRRius
Neith
Level 75
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
lenfesto
Discordia
Level 26
God Stats
11W - 17L
1,600 SR
Queue Stats
123W - 121L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
14,681
773
24,296
11,959
5,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Specalist
Jormungandr
19
1 / 2 / 12
12,470
656
7,970
16,267
20,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
18
1 / 3 / 10
13,108
690
10,242
23,703
25,981
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
djmowen69
Heimdallr
20
6 / 6 / 6
13,778
725
13,747
17,432
9,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 9
14,314
753
12,132
16,282
14,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
12,804
674
10,158
25,725
21,777
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 5 / 7
12,351
650
11,440
25,695
39,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
3 / 4 / 3
12,298
647
13,662
20,722
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
TerRRius
Neith
9
0 / 0 / 0
7,056
371
0
0
0
Discordia
lenfesto
Discordia
20
7 / 5 / 5
14,270
751
24,964
11,984
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
19
Kills
15
15
Deaths
19
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
2
5
7
1.1
W
6
2
7
4.75
L
3
4
3
1.13
W
Jormungandr
Specalist
Jormungandr
1
2
12
3.5
L
Neith
TerRRius
Neith
0
0
0
0
W
Fafnir
1
3
10
2
W
Heimdallr
djmowen69
Heimdallr
6
6
6
1.5
W
5
2
9
4.75
L
Discordia
lenfesto
Discordia
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,387
Damage
60,224
85,643
Taken
84,126
76,237
Mitigated
74,866
21,722
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,158
4,698
0
6,910
25,725
21,777
320
12,879
12,731
0
53,245
L
11,440
379
0
9,420
25,695
39,584
0
12,511
12,630
37,974
0
W
24,296
1,709
0
3,668
11,959
5,634
1,587
5,115
6,094
73,892
0
L
13,662
3,345
0
4,197
20,722
8,666
0
10,177
10,372
0
49,403
W
Jormungandr
Specalist
Jormungandr
7,970
2,648
1,395
1,945
16,267
20,923
680
8,562
7,705
29,383
0
L
Neith
TerRRius
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
10,242
4,250
0
11,265
23,703
25,981
1
7,865
15,838
28,985
0
W
Heimdallr
djmowen69
Heimdallr
13,747
7,487
0
932
17,432
9,122
2,601
9,657
7,775
0
49,991
W
12,132
2,977
0
2,517
16,282
14,577
712
6,481
9,801
0
45,096
L
Discordia
lenfesto
Discordia
24,964
300
0
1,036
11,984
4,839
1
6,941
5,007
69,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,351
Gold Earned
58,779
359
Minions Killed
369
10
Camps Cleared
6
1,671,542
Distance Traveled
1,485,980
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,804
674
106
6
4
393,945
1
L
Sobek
12,351
650
58
3
1
415,105
7
W
Merlin
14,681
773
118
6
3
348,721
2
L
Thor
12,298
647
94
5
1
341,803
0
W
Jormungandr
12,470
656
34
2
0
335,107
7
L
Neith
7,056
371
0
0
0
0
0
W
Fafnir
13,108
690
22
1
0
335,586
7
W
Heimdallr
13,778
725
107
6
2
299,532
1
W
Thor
14,314
753
78
4
5
352,596
0
L
Discordia
14,270
751
111
6
0
335,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role