Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 20
God Stats
11W - 17L
1,411 SR
Queue Stats
124W - 211L
1,225 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sagno03
Ymir
Level 24
God Stats
8W - 12L
1,258 SR
Queue Stats
282W - 437L
1,244 Elo+
Party 2
Izanami
Izanami
ShooTHCz
Izanami
Level 29
God Stats
5W - 5L
1,258 SR
Queue Stats
27W - 36L
1,248 Elo+
Solo
Team Averages
Level 24
1,385 SR
1,343 Elo+

VS

Team Averages
Level 14
1,460 SR
1,222 Elo+
Artemis
Artemis
 
Artemis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SionZZe124
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,079 Elo+
Party 1
Susano
Susano
SwizzLoveJ
Susano
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Cerberus
Cerberus
michalgol
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,079 Elo+
Party 1
Fenrir
Fenrir
sansances
Fenrir
Level 25
God Stats
7W - 16L
1,302 SR
Queue Stats
41W - 52L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
12 / 1 / 1
7,393
672
6,794
6,764
1,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
 
Chaac
9
0 / 2 / 2
5,910
537
2,098
6,048
4,093
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
 
Yemoja
10
1 / 2 / 1
6,039
549
2,765
5,333
2,082
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Ymir
Sagno03
Ymir
9
2 / 1 / 12
6,872
625
1,717
4,292
1,692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
ShooTHCz
Izanami
10
11 / 2 / 2
7,081
644
12,686
4,105
1,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
5 / 4 / 0
5,275
480
5,103
5,276
1,283
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 3
5,117
465
2,120
8,405
4,843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
SwizzLoveJ
Susano
7
0 / 5 / 3
4,690
426
3,791
6,240
1,428
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
michalgol
Cerberus
7
1 / 10 / 2
4,888
444
1,625
9,537
3,361
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
sansances
Fenrir
8
2 / 2 / 0
5,693
518
2,973
5,320
1,419
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
26
Kills
8
8
Deaths
26
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
1
1
12.5
W
Chaac
 
Chaac
0
2
2
0.5
W
Yemoja
 
Yemoja
1
2
1
0.75
L
Artemis
 
Artemis
5
4
0
1.25
W
Ymir
Sagno03
Ymir
2
1
12
8
W
Izanami
ShooTHCz
Izanami
11
2
2
6
L
0
5
3
0.3
L
Susano
SwizzLoveJ
Susano
0
5
3
0.3
L
Cerberus
michalgol
Cerberus
1
10
2
0.2
L
Fenrir
sansances
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
15,612
26,542
Taken
34,778
11,041
Mitigated
12,334
5,009
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,794
2,255
0
1,384
6,764
1,939
530
79
6,685
0
26,773
W
Chaac
 
Chaac
2,098
777
0
2,373
6,048
4,093
1,431
0
6,048
0
20,448
W
Yemoja
 
Yemoja
2,765
0
31
320
5,333
2,082
0
0
5,333
14,011
0
L
Artemis
 
Artemis
5,103
3,769
0
0
5,276
1,283
123
1,960
3,316
0
9,483
W
Ymir
Sagno03
Ymir
1,717
502
0
240
4,292
1,692
262
1,638
2,654
10,321
0
W
Izanami
ShooTHCz
Izanami
12,686
9,452
0
661
4,105
1,235
1,477
2,028
2,077
0
38,094
L
2,120
210
0
680
8,405
4,843
0
339
8,066
13,743
0
L
Susano
SwizzLoveJ
Susano
3,791
1,499
0
470
6,240
1,428
0
1,136
5,104
0
14,345
L
Cerberus
michalgol
Cerberus
1,625
228
0
215
9,537
3,361
0
1,047
8,490
6,795
0
L
Fenrir
sansances
Fenrir
2,973
2,074
0
1,644
5,320
1,419
0
0
5,320
0
17,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
25,663
176
Minions Killed
78
0
Camps Cleared
0
910,242
Distance Traveled
904,354
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,393
672
42
4
0
221,733
1
W
Chaac
5,910
537
34
3
0
173,722
0
W
Yemoja
6,039
549
23
2
0
152,694
0
L
Artemis
5,275
480
8
1
0
175,755
0
W
Ymir
6,872
625
19
2
0
189,954
0
W
Izanami
7,081
644
58
5
0
172,139
2
L
Ymir
5,117
465
17
2
0
168,374
0
L
Susano
4,690
426
14
1
0
204,176
2
L
Cerberus
4,888
444
6
1
0
181,607
0
L
Fenrir
5,693
518
33
3
0
174,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role