Player Matchup

Tyr
Tyr
Dernes
Tyr
Level 25
God Stats
0W - 3L
1,343 SR
Queue Stats
37W - 51L
1,284 Elo+
Solo
Hou Yi
Hou Yi
LordOfShAdoWs163
Hou Yi
Level 28
God Stats
16W - 17L
1,350 SR
Queue Stats
197W - 273L
1,304 Elo+
Party 1
Ra
Ra
MaerMichael
Ra
Level 67
God Stats
16W - 14L
1,561 SR
Queue Stats
85W - 114L
1,376 Elo+
Party 1
Team Averages
Level 40
1,418 SR
1,321 Elo+

VS

Team Averages
Level 36
1,466 SR
1,382 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DejaCigan
Chernobog
Level 58
God Stats
1W - 0L
1,249 SR
Queue Stats
23W - 24L
1,386 Elo+
Party 2
Raijin
Raijin
pacocmarslayer
Raijin
Level 22
God Stats
1W - 1L
1,650 SR
Queue Stats
8W - 6L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dernes
Tyr
12
4 / 3 / 6
11,647
647
8,028
17,605
10,431
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 9
11,120
618
9,444
14,069
4,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 5 / 4
12,666
704
8,985
10,262
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 4 / 5
11,724
651
9,077
12,915
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
DejaCigan
Chernobog
15
8 / 5 / 5
13,924
774
17,395
13,817
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 4
11,386
633
7,083
8,127
2,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
13
13
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
5
1.38
W
Chernobog
DejaCigan
Chernobog
8
5
5
2.1
L
Tyr
Dernes
Tyr
4
3
6
2.33
L
1
5
9
1.1
L
9
5
4
2.2
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
33,555
41,936
Taken
34,859
18,008
Mitigated
11,504
9,604
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,077
1,132
0
2,864
12,915
4,742
779
2,012
10,903
0
27,443
W
Chernobog
DejaCigan
Chernobog
17,395
12,064
0
4,177
13,817
4,307
1,382
5,367
8,450
0
71,897
L
Tyr
Dernes
Tyr
8,028
1,605
0
2,263
17,605
10,431
693
3,846
13,759
0
35,418
L
9,444
2,375
735
2,091
14,069
4,136
0
1,863
12,206
0
29,825
L
8,985
646
2,133
2,382
10,262
3,441
671
1,405
8,857
53,151
0
W
7,083
599
978
510
8,127
2,455
0
1,668
6,459
33,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
37,034
198
Minions Killed
212
0
Camps Cleared
0
937,476
Distance Traveled
954,204
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,724
651
39
2
0
325,115
0
W
Chernobog
13,924
774
119
7
0
307,696
2
L
Tyr
11,647
647
56
3
0
317,326
0
L
Hou Yi
11,120
618
54
3
0
305,583
3
L
Ra
12,666
704
88
5
0
314,567
2
W
Raijin
11,386
633
54
3
0
321,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role