Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CoteSaturne7897
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 86L
1,538 Elo+
Party 1
Anhur
Anhur
FlexKurae
Anhur
Level 15
God Stats
6W - 6L
1,554 SR
Queue Stats
45W - 28L
1,585 Elo+
Solo
Khepri
Khepri
Swaytt
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 143L
1,488 Elo+
Solo
Merlin
Merlin
canine0810
Merlin
Level 28
God Stats
6W - 1L
1,930 SR
Queue Stats
59W - 53L
1,438 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,510 Elo+

VS

Team Averages
Level 13
1,557 SR
1,481 Elo+
Medusa
Medusa
Mantyllo
Medusa
Level 9
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 3L
1,523 Elo+
Solo
Nox
Nox
Super Saiyen129
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,027 Elo+
Solo
Thoth
Thoth
alvarocentenera7
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,749 Elo+
Solo
Ymir
Ymir
dxShaadow
Ymir
Level 29
God Stats
1W - 3L
1,522 SR
Queue Stats
94W - 104L
1,608 Elo+
Solo
Thor
Thor
lesio1972
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 0 / 1
9,182
656
2,874
4,738
6,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
8 / 0 / 6
9,170
655
5,499
8,820
3,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
FlexKurae
Anhur
13
11 / 0 / 1
9,218
658
11,726
5,318
2,022
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Swaytt
Khepri
11
2 / 1 / 13
8,759
626
2,951
8,211
5,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
canine0810
Merlin
12
4 / 1 / 7
8,353
597
4,589
5,123
1,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mantyllo
Medusa
8
0 / 7 / 0
4,847
346
2,251
10,476
1,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 8 / 0
4,781
342
1,940
6,224
2,572
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 1
4,981
356
1,312
3,416
627
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
1 / 6 / 0
5,205
372
3,199
8,025
2,211
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
0 / 6 / 0
4,906
350
1,166
7,121
1,482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
31
Kills
1
2
Deaths
31
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
1
6.5
W
8
0
6
11
W
Anhur
FlexKurae
Anhur
11
0
1
11.5
L
Medusa
Mantyllo
Medusa
0
7
0
0
L
0
8
0
0
W
Khepri
Swaytt
Khepri
2
1
13
8.5
L
0
4
1
0.13
W
Merlin
canine0810
Merlin
4
1
7
7.5
L
Ymir
1
6
0
0.17
L
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
9,868
32,210
Taken
35,262
19,171
Mitigated
8,576
11,016
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,874
386
0
1,684
4,738
6,567
3,679
122
4,616
0
40,492
W
5,499
1,408
0
2,903
8,820
3,150
1,516
1,610
7,008
0
41,816
W
Anhur
FlexKurae
Anhur
11,726
6,822
0
1,552
5,318
2,022
3,678
826
4,492
0
56,638
L
Medusa
Mantyllo
Medusa
2,251
1,283
0
1,169
10,476
1,684
66
2,664
7,812
0
12,884
L
1,940
674
0
0
6,224
2,572
0
968
5,256
8,963
0
W
Khepri
Swaytt
Khepri
2,951
911
154
2,288
8,211
5,545
1,083
1,779
6,432
14,100
0
L
1,312
121
0
250
3,416
627
0
1,097
2,319
7,723
0
W
Merlin
canine0810
Merlin
4,589
599
581
1,854
5,123
1,887
2,339
2,114
3,009
34,433
0
L
Ymir
3,199
1,097
0
1,347
8,025
2,211
0
2,094
5,931
19,490
0
L
Thor
1,166
196
0
0
7,121
1,482
0
717
6,404
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
24,720
316
Minions Killed
95
0
Camps Cleared
0
1,265,634
Distance Traveled
850,200
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,182
656
91
7
0
272,288
1
W
Fenrir
9,170
655
65
5
0
266,802
1
W
Anhur
9,218
658
84
6
0
224,453
0
L
Medusa
4,847
346
16
1
0
176,089
1
L
Nox
4,781
342
16
1
0
199,297
0
W
Khepri
8,759
626
28
2
0
269,305
2
L
Thoth
4,981
356
16
1
0
108,991
0
W
Merlin
8,353
597
48
3
0
232,786
1
L
Ymir
5,205
372
34
2
0
166,771
5
L
Thor
4,906
350
13
1
0
199,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role