Player Matchup

Ymir
Ymir
AimTeufel
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo
Fenrir
Fenrir
Luckee_29
Fenrir
Level 46
God Stats
7W - 13L
1,294 SR
Queue Stats
58W - 66L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
r_kellys_tape
Kukulkan
Level 21
God Stats
24W - 29L
1,368 SR
Queue Stats
26W - 31L
1,229 Elo+
Party 1
Team Averages
Level 25
1,387 SR
1,240 Elo+

VS

Team Averages
Level 25
1,423 SR
1,243 Elo+
Ymir
Ymir
LiveIoveIaugh
Ymir
Level 21
God Stats
29W - 28L
1,350 SR
Queue Stats
92W - 84L
1,207 Elo+
Party 2
Neith
Neith
PoopyIsTrash511
Neith
Level 15
God Stats
12W - 13L
1,420 SR
Queue Stats
23W - 28L
1,286 Elo+
Solo
He Bo
He Bo
ReignOfDong
He Bo
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 104L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 13 / 1
7,139
549
451
15,834
8,440
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Luckee_29
Fenrir
9
1 / 9 / 1
7,791
599
5,531
13,127
5,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
r_kellys_tape
Kukulkan
11
4 / 4 / 0
8,812
678
9,216
8,899
3,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 15
9,938
764
6,879
11,204
4,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 0 / 9
10,694
823
11,187
5,382
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
10 / 3 / 7
10,413
801
9,252
7,961
3,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
23
26
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
13
1
0.04
W
4
2
15
5.75
L
Fenrir
Luckee_29
Fenrir
1
9
1
0.17
W
9
0
9
13.5
W
10
3
7
4.5
L
Kukulkan
r_kellys_tape
Kukulkan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
27,318
37,860
Taken
24,547
16,838
Mitigated
9,670
1,782
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
451
451
0
0
15,834
8,440
74
5,258
10,576
3,674
0
W
6,879
2,387
441
1,891
11,204
4,258
1,063
5,927
5,277
24,440
0
L
Fenrir
Luckee_29
Fenrir
5,531
1,489
0
1,293
13,127
5,063
0
5,389
7,738
0
19,169
W
11,187
5,303
0
2,013
5,382
2,107
1,532
1,644
3,738
0
35,476
W
9,252
949
247
1,116
7,961
3,305
466
2,726
5,235
30,014
0
L
Kukulkan
r_kellys_tape
Kukulkan
9,216
413
0
489
8,899
3,335
0
5,516
3,383
28,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
31,045
87
Minions Killed
118
0
Camps Cleared
0
668,576
Distance Traveled
667,273
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,139
549
9
1
0
169,423
0
W
Ymir
9,938
764
27
2
0
221,743
0
L
Fenrir
7,791
599
35
3
0
247,863
4
W
Neith
10,694
823
52
4
0
239,060
2
W
He Bo
10,413
801
39
3
0
206,470
0
L
Kukulkan
8,812
678
43
3
0
251,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role