Player Matchup

Neith
Neith
ApolloDJC
Neith
Level 17
God Stats
3W - 6L
1,063 SR
Queue Stats
5W - 7L
774 Elo+
Party 1
Hercules
Hercules
MDK Cerberus
Hercules
Level 66
God Stats
4W - 6L
1,060 SR
Queue Stats
73W - 65L
865 Elo+
Party 1
Hera
Hera
rainmaker200000
Hera
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,256 Elo+
Solo
Team Averages
Level 37
1,208 SR
965 Elo+

VS

Team Averages
Level 25
1,278 SR
1,207 Elo+
Merlin
Merlin
Djpanda313
Merlin
Level 21
God Stats
15W - 14L
1,349 SR
Queue Stats
24W - 19L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Grenadez
Baron Samedi
Level 29
God Stats
0W - 3L
1,337 SR
Queue Stats
10W - 12L
1,137 Elo+
Solo
Bakasura
Bakasura
VisitingKnot293
Bakasura
Level 24
God Stats
0W - 3L
1,148 SR
Queue Stats
76W - 85L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApolloDJC
Neith
13
6 / 3 / 6
12,378
688
6,565
11,130
3,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
MDK Cerberus
Hercules
13
5 / 4 / 7
12,095
672
7,275
18,855
18,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 5 / 6
12,487
694
21,005
10,211
4,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djpanda313
Merlin
14
6 / 6 / 3
12,130
674
14,240
13,158
4,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Grenadez
Baron Samedi
12
2 / 2 / 7
11,071
615
10,492
11,117
6,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
11
3 / 9 / 4
11,039
613
5,814
21,093
6,938
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
11
12
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
ApolloDJC
Neith
6
3
6
3
L
Merlin
Djpanda313
Merlin
6
6
3
1.25
L
Baron Samedi
Grenadez
Baron Samedi
2
2
7
2.75
W
Hercules
MDK Cerberus
Hercules
5
4
7
2.13
L
Bakasura
3
9
4
0.56
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
30,546
40,196
Taken
45,368
26,020
Mitigated
17,735
12,704
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ApolloDJC
Neith
6,565
2,957
0
1,976
11,130
3,603
1,911
8,575
2,533
0
25,648
L
Merlin
Djpanda313
Merlin
14,240
608
747
3,552
13,158
4,441
648
4,948
8,210
50,237
0
L
Baron Samedi
Grenadez
Baron Samedi
10,492
476
1,039
2,214
11,117
6,356
26
6,949
4,168
26,505
0
W
Hercules
MDK Cerberus
Hercules
7,275
1,426
0
7,949
18,855
18,057
455
11,377
7,353
0
39,386
L
Bakasura
5,814
3,630
0
1,009
21,093
6,938
456
9,112
11,981
0
11,631
W
21,005
2,887
1,101
1,678
10,211
4,360
61
4,800
5,076
49,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
34,240
169
Minions Killed
133
0
Camps Cleared
0
905,152
Distance Traveled
981,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,378
688
33
2
0
273,518
0
L
Merlin
12,130
674
91
5
0
290,273
0
L
Baron Samedi
11,071
615
17
1
0
344,676
2
W
Hercules
12,095
672
71
4
0
291,794
0
L
Bakasura
11,039
613
25
1
0
346,211
0
W
Hera
12,487
694
65
4
0
339,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role