Player Matchup

Zeus
Zeus
Darian931
Zeus
Level 14
God Stats
1W - 5L
1,251 SR
Queue Stats
26W - 57L
1,085 Elo+
Party 1
Merlin
Merlin
FumHero
Merlin
Level 49
God Stats
1W - 4L
1,189 SR
Queue Stats
16W - 28L
1,085 Elo+
Party 1
Odin
Odin
JAKTOR
Odin
Level 147
God Stats
5W - 4L
1,549 SR
Queue Stats
16W - 31L
1,117 Elo+
Party 1
Team Averages
Level 70
1,329 SR
1,095 Elo+

VS

Team Averages
Level 24
1,561 SR
1,262 Elo+
Discordia
Discordia
Lordupsilon
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 69L
1,300 Elo+
Solo
Chaac
Chaac
TOKIRIKATA
Chaac
Level 29
God Stats
7W - 14L
1,426 SR
Queue Stats
44W - 58L
1,360 Elo+
Solo
Jormungandr
Jormungandr
whisperite
Jormungandr
Level 15
God Stats
0W - 1L
1,759 SR
Queue Stats
4W - 8L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 6 / 12
15,743
630
11,999
12,461
5,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Merlin
FumHero
Merlin
16
7 / 6 / 11
16,125
645
14,448
14,373
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
JAKTOR
Odin
17
13 / 4 / 12
16,859
674
19,317
21,612
25,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lordupsilon
Discordia
14
4 / 10 / 5
14,671
587
8,563
15,340
8,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
17
3 / 4 / 6
16,061
642
10,523
26,838
22,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
whisperite
Jormungandr
14
6 / 14 / 3
14,545
582
12,967
24,080
15,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
26
Kills
13
16
Deaths
28
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
6
12
2
W
Merlin
FumHero
Merlin
7
6
11
2.08
W
Odin
JAKTOR
Odin
13
4
12
4.75
L
Discordia
Lordupsilon
Discordia
4
10
5
0.65
L
Chaac
3
4
6
1.5
L
Jormungandr
whisperite
Jormungandr
6
14
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,764
Damage
32,053
48,446
Taken
66,258
36,889
Mitigated
46,342
2,604
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,999
610
0
125
12,461
5,527
1,097
7,971
4,490
42,314
0
W
Merlin
FumHero
Merlin
14,448
1,364
0
12
14,373
5,510
1,273
7,323
7,050
64,413
0
W
Odin
JAKTOR
Odin
19,317
5,303
0
2,467
21,612
25,852
888
6,772
14,840
0
58,768
L
Discordia
Lordupsilon
Discordia
8,563
835
0
320
15,340
8,449
367
5,888
9,452
30,726
0
L
Chaac
10,523
1,142
0
8,382
26,838
22,016
0
9,933
16,905
0
79,078
L
Jormungandr
whisperite
Jormungandr
12,967
2,986
125
1,132
24,080
15,877
393
10,676
13,404
37,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
45,277
202
Minions Killed
209
0
Camps Cleared
0
1,310,931
Distance Traveled
1,156,530
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,743
630
65
3
0
438,531
2
W
Merlin
16,125
645
76
3
0
398,397
3
W
Odin
16,859
674
61
2
0
474,003
10
L
Discordia
14,671
587
35
1
0
419,014
4
L
Chaac
16,061
642
119
5
0
395,956
0
L
Jormungandr
14,545
582
55
2
0
341,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role