Player Matchup

Pele
Pele
BACKSPAC322
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,298 Elo+
Party 1
Janus
Janus
God Rohan
Janus
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 96L
1,317 Elo+
Party 1
Thoth
Thoth
Kingalexpk
Thoth
Level 21
God Stats
4W - 9L
1,002 SR
Queue Stats
64W - 52L
1,321 Elo+
Party 1
Geb
Geb
Lord Swibbler
Geb
Level 11
God Stats
2W - 0L
1,695 SR
Queue Stats
26W - 21L
1,237 Elo+
Party 1
Hera
Hera
stilln1wstrike
Hera
Level 28
God Stats
10W - 6L
1,413 SR
Queue Stats
23W - 35L
1,238 Elo+
Solo
Team Averages
Level 24
1,422 SR
1,282 Elo+

VS

Team Averages
Level 12
1,447 SR
1,287 Elo+
Fenrir
Fenrir
 
Fenrir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blu3warrior2020
Chaac
Level 16
God Stats
13W - 15L
1,420 SR
Queue Stats
13W - 16L
1,275 Elo+
Party 2
Baron Samedi
Baron Samedi
Cpt Duedermont
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 2
Jormungandr
Jormungandr
FIPER ASSASSIN
Jormungandr
Level 16
God Stats
10W - 8L
1,550 SR
Queue Stats
10W - 10L
1,320 Elo+
Party 2
Jing Wei
Jing Wei
Zlatulek
Jing Wei
Level 7
God Stats
0W - 3L
1,266 SR
Queue Stats
6W - 7L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 14
17,644
1,038
38,565
25,987
16,619
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
God Rohan
Janus
20
9 / 3 / 18
17,207
1,012
40,289
16,802
6,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thoth
20
8 / 5 / 14
16,733
984
27,373
14,452
6,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 13 / 21
15,897
935
11,007
25,254
12,103
20
1 / 3 / 14
14,802
871
10,429
14,258
7,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
2 / 9 / 10
14,385
846
946
23,775
8,822
20
6 / 6 / 11
16,613
977
26,048
35,989
22,708
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Cpt Duedermont
Baron Samedi
20
2 / 16 / 17
16,361
962
12,213
31,539
13,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jormungandr
FIPER ASSASSIN
Jormungandr
20
18 / 3 / 9
20,701
1,218
36,397
31,605
29,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Zlatulek
Jing Wei
20
1 / 4 / 4
14,456
850
9,001
17,680
6,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
80
38
Kills
29
29
Deaths
38
81
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
9
10
0.78
W
16
5
14
4.6
L
6
6
11
1.92
L
Baron Samedi
Cpt Duedermont
Baron Samedi
2
16
17
0.66
L
Jormungandr
FIPER ASSASSIN
Jormungandr
18
3
9
7.5
W
Janus
God Rohan
Janus
9
3
18
6
W
Thoth
8
5
14
3
W
4
13
21
1.12
L
Jing Wei
Zlatulek
Jing Wei
1
4
4
0.75
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,663
Damage
84,605
96,753
Taken
140,588
48,976
Mitigated
80,963
10,804
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
946
344
0
180
23,775
8,822
0
14,665
9,110
0
7,853
W
38,565
15,456
0
3,692
25,987
16,619
0
14,345
11,642
0
50,682
L
26,048
14,154
0
5,822
35,989
22,708
0
21,261
14,728
0
47,581
L
Baron Samedi
Cpt Duedermont
Baron Samedi
12,213
3,172
2,078
1,653
31,539
13,987
0
22,468
9,071
21,773
0
L
Jormungandr
FIPER ASSASSIN
Jormungandr
36,397
9,639
0
0
31,605
29,124
0
18,535
13,070
94,729
0
W
Janus
God Rohan
Janus
40,289
4,389
0
2,441
16,802
6,856
0
10,564
6,238
81,778
0
W
Thoth
27,373
3,627
372
2,693
14,452
6,011
0
7,605
6,847
47,687
0
W
11,007
2,864
0
0
25,254
12,103
0
13,337
11,917
18,387
0
L
Jing Wei
Zlatulek
Jing Wei
9,001
9,001
0
2,550
17,680
6,322
0
12,169
5,511
0
27,244
W
10,429
5,084
0
1,606
14,258
7,387
0
2,759
11,420
34,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,283
Gold Earned
82,516
253
Minions Killed
223
6
Camps Cleared
7
1,385,462
Distance Traveled
1,391,944
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,385
846
5
0
0
234,745
0
W
Pele
17,644
1,038
30
2
0
313,455
0
L
Chaac
16,613
977
61
4
1
292,686
0
L
Baron Samedi
16,361
962
14
1
0
232,880
2
L
Jormungandr
20,701
1,218
109
6
0
310,883
3
W
Janus
17,207
1,012
118
7
2
303,431
0
W
Thoth
16,733
984
44
3
3
269,009
0
W
Geb
15,897
935
13
1
0
275,206
0
L
Jing Wei
14,456
850
34
2
6
320,750
1
W
Hera
14,802
871
48
3
1
224,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role