Player Matchup

Mercury
Mercury
DaveTheDay
Mercury
Level 18
God Stats
26W - 23L
1,115 SR
Queue Stats
270W - 266L
1,465 Elo+
Solo
Nemesis
Nemesis
DementedAura281
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,726 Elo+
Solo
Arachne
Arachne
SmokeWeed283
Arachne
Level 8
God Stats
6W - 7L
1,459 SR
Queue Stats
41W - 49L
1,445 Elo+
Party 1
Ymir
Ymir
TBC-MiKi
Ymir
Level 23
God Stats
27W - 32L
1,550 SR
Queue Stats
145W - 156L
1,560 Elo+
Solo
Hachiman
Hachiman
tonoleo15
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,445 Elo+
Party 1
Team Averages
Level 15
1,425 SR
1,528 Elo+

VS

Team Averages
Level 26
1,546 SR
1,552 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FreeMMRthanks
Janus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,871 Elo+
Party 2
Ullr
Ullr
MAJIN_Kowala
Ullr
Level 14
God Stats
2W - 2L
1,409 SR
Queue Stats
19W - 30L
1,186 Elo+
Solo
Vulcan
Vulcan
Train69Hard
Vulcan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 114L
1,510 Elo+
Solo
Awilix
Awilix
Youu_RoocK
Awilix
Level 17
God Stats
3W - 2L
1,820 SR
Queue Stats
103W - 43L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaveTheDay
Mercury
5
0 / 3 / 0
3,371
562
1,095
3,796
955
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 3 / 0
2,979
497
446
2,341
565
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
SmokeWeed283
Arachne
5
1 / 2 / 0
3,326
554
1,100
2,775
589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
5
1 / 4 / 0
3,465
578
1,680
4,724
1,430
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
tonoleo15
Hachiman
2
0 / 2 / 0
2,788
465
41
1,091
177
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
5 / 1 / 0
4,674
779
3,729
4,164
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 0
4,919
820
1,826
1,683
349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 2
3,722
620
2,024
2,864
847
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
6
2 / 0 / 3
4,045
674
2,734
842
208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Youu_RoocK
Awilix
7
2 / 0 / 2
4,232
705
937
1,728
379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
14
14
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
0
5
L
Mercury
DaveTheDay
Mercury
0
3
0
0
L
0
3
0
0
W
3
0
0
3
W
2
1
2
3
L
Arachne
SmokeWeed283
Arachne
1
2
0
0.5
L
Ymir
1
4
0
0.25
W
Vulcan
2
0
3
3.5
W
Awilix
Youu_RoocK
Awilix
2
0
2
3
L
Hachiman
tonoleo15
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,362
Damage
11,250
14,727
Taken
11,281
3,716
Mitigated
3,089
2,330
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,729
1,950
0
2,729
4,164
1,306
0
0
4,164
0
20,101
L
Mercury
DaveTheDay
Mercury
1,095
663
0
956
3,796
955
0
807
2,989
0
11,413
L
446
245
0
0
2,341
565
0
1,143
1,198
0
4,035
W
1,826
335
0
734
1,683
349
569
0
1,683
26,716
0
W
2,024
1,228
0
1,122
2,864
847
0
1,404
1,460
0
6,420
L
Arachne
SmokeWeed283
Arachne
1,100
812
0
752
2,775
589
0
796
1,979
0
3,343
L
Ymir
1,680
848
20
602
4,724
1,430
0
1,814
2,910
9,051
0
W
Vulcan
2,734
1,390
0
450
842
208
0
276
566
19,981
0
W
Awilix
Youu_RoocK
Awilix
937
308
0
1,085
1,728
379
0
0
1,728
0
13,879
L
Hachiman
tonoleo15
Hachiman
41
41
0
0
1,091
177
0
0
1,091
0
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,929
Gold Earned
21,592
55
Minions Killed
195
0
Camps Cleared
0
467,014
Distance Traveled
516,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,674
779
43
7
0
111,664
1
L
Mercury
3,371
562
23
4
0
123,405
2
L
Nemesis
2,979
497
11
2
0
91,191
1
W
Janus
4,919
820
54
9
0
88,484
0
W
Ullr
3,722
620
25
4
0
96,401
0
L
Arachne
3,326
554
6
1
0
101,498
0
L
Ymir
3,465
578
9
2
0
103,030
0
W
Vulcan
4,045
674
38
6
0
92,735
1
W
Awilix
4,232
705
35
6
0
126,960
0
L
Hachiman
2,788
465
6
1
0
47,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role