Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
YSincere
King Arthur
Level 67
God Stats
20W - 18L
1,479 SR
Queue Stats
62W - 77L
1,434 Elo+
Party 1
Vamana
Vamana
ZackSuperbrown
Vamana
Level 65
God Stats
10W - 13L
1,499 SR
Queue Stats
25W - 36L
1,409 Elo+
Party 1
Thor
Thor
mouraddm
Thor
Level 66
God Stats
1W - 4L
1,211 SR
Queue Stats
132W - 153L
1,416 Elo+
Party 1
Team Averages
Level 70
1,438 SR
1,452 Elo+

VS

Team Averages
Level 82
1,585 SR
1,479 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CentralPanda
Hou Yi
Level 97
God Stats
3W - 3L
1,753 SR
Queue Stats
617W - 573L
1,473 Elo+
Party 2
King Arthur
King Arthur
Reyvax400
King Arthur
Level 50
God Stats
5W - 5L
1,563 SR
Queue Stats
111W - 82L
1,407 Elo+
Solo
The Morrigan
The Morrigan
TW15T3DP4AT0M
The Morrigan
Level 96
God Stats
8W - 7L
1,611 SR
Queue Stats
450W - 415L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 4 / 0
4,625
420
4,135
6,466
1,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tyr
 
Tyr
8
0 / 4 / 0
4,624
420
2,054
6,286
3,411
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
YSincere
King Arthur
11
1 / 1 / 1
6,158
560
7,805
7,735
9,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,902
446
996
6,652
4,633
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
1 / 2 / 0
5,155
469
1,419
6,550
1,864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 0 / 1
6,562
597
1,866
4,262
1,206
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
8
3 / 0 / 3
5,715
520
3,007
6,317
4,657
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
10
5 / 0 / 3
6,293
572
7,380
5,407
1,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Reyvax400
King Arthur
9
0 / 2 / 1
5,589
508
4,591
8,622
8,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
TW15T3DP4AT0M
The Morrigan
12
2 / 0 / 3
7,014
638
4,591
3,884
1,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
L
Tyr
 
Tyr
0
4
0
0
W
Mercury
 
Mercury
4
0
1
4.5
W
Bacchus
 
Bacchus
3
0
3
4.5
W
Hou Yi
5
0
3
6.5
W
King Arthur
Reyvax400
King Arthur
0
2
1
0.25
W
The Morrigan
TW15T3DP4AT0M
The Morrigan
2
0
3
3.5
L
King Arthur
YSincere
King Arthur
1
1
1
1.5
L
0
3
0
0
L
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
21,435
33,689
Taken
28,492
20,718
Mitigated
17,239
9,516
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,135
1,600
0
830
6,466
1,703
0
1,258
5,208
0
24,241
L
Tyr
 
Tyr
2,054
220
246
1,555
6,286
3,411
0
1,076
5,210
0
11,522
W
Mercury
 
Mercury
1,866
234
0
2,066
4,262
1,206
0
0
4,262
0
32,938
W
Bacchus
 
Bacchus
3,007
633
0
2,138
6,317
4,657
0
0
6,317
11,240
0
W
Hou Yi
7,380
4,575
0
2,933
5,407
1,355
408
0
5,407
0
32,712
W
King Arthur
Reyvax400
King Arthur
4,591
1,335
0
3,452
8,622
8,700
0
0
8,622
0
27,444
W
The Morrigan
TW15T3DP4AT0M
The Morrigan
4,591
1,150
0
1,470
3,884
1,321
314
0
3,884
45,810
2,280
L
King Arthur
YSincere
King Arthur
7,805
2,139
0
3,111
7,735
9,107
0
609
7,126
0
36,916
L
996
95
294
1,328
6,652
4,633
0
2,181
4,471
0
21,621
L
Thor
1,419
399
0
2,152
6,550
1,864
0
1,743
4,807
0
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
31,173
207
Minions Killed
299
0
Camps Cleared
0
953,072
Distance Traveled
975,639
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,625
420
44
4
0
195,205
0
L
Tyr
4,624
420
26
2
0
198,580
0
W
Mercury
6,562
597
67
6
0
222,366
0
W
Bacchus
5,715
520
14
1
0
192,346
2
W
Hou Yi
6,293
572
61
6
0
182,657
3
W
King Arthur
5,589
508
57
5
0
194,599
0
W
The Morrigan
7,014
638
100
9
0
183,671
1
L
King Arthur
6,158
560
63
6
0
199,570
4
L
Vamana
4,902
446
36
3
0
166,494
4
L
Thor
5,155
469
38
3
0
193,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role